Thanks, Nate. I will do just that.

--J

On May 2, 2007, at 8:32 AM, Nate Koenig wrote:

> Hello,
>
> I have not implemented this functionality. I'll put it on my todo
> list. But in the mean time, you can fake it by moving a model far
> away.
>
> -nate
>
> On 5/1/07, Juan D. Velasquez <[EMAIL PROTECTED]> wrote:
>> Hi everybody,
>>
>> I was wondering if there is any simple way to remove objects (models)
>> from a world. I can certainly add new objects using the factory
>> interface, but how can I remove them? I use libgazebo directly, by
>> the way.
>>
>> Thanks!
>>
>> --Juan
>>
>> --------------------------------------------------------------------- 
>> ----
>> This SF.net email is sponsored by DB2 Express
>> Download DB2 Express C - the FREE version of DB2 express and take
>> control of your XML. No limits. Just data. Click to get it now.
>> http://sourceforge.net/powerbar/db2/
>> _______________________________________________
>> Playerstage-gazebo mailing list
>> [email protected]
>> https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo
>>
>
> ---------------------------------------------------------------------- 
> ---
> This SF.net email is sponsored by DB2 Express
> Download DB2 Express C - the FREE version of DB2 express and take
> control of your XML. No limits. Just data. Click to get it now.
> http://sourceforge.net/powerbar/db2/
> _______________________________________________
> Playerstage-gazebo mailing list
> [email protected]
> https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo


-------------------------------------------------------------------------
This SF.net email is sponsored by DB2 Express
Download DB2 Express C - the FREE version of DB2 express and take
control of your XML. No limits. Just data. Click to get it now.
http://sourceforge.net/powerbar/db2/
_______________________________________________
Playerstage-gazebo mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo

Reply via email to