Thanks, Nate. I will do just that. --J
On May 2, 2007, at 8:32 AM, Nate Koenig wrote: > Hello, > > I have not implemented this functionality. I'll put it on my todo > list. But in the mean time, you can fake it by moving a model far > away. > > -nate > > On 5/1/07, Juan D. Velasquez <[EMAIL PROTECTED]> wrote: >> Hi everybody, >> >> I was wondering if there is any simple way to remove objects (models) >> from a world. I can certainly add new objects using the factory >> interface, but how can I remove them? I use libgazebo directly, by >> the way. >> >> Thanks! >> >> --Juan >> >> --------------------------------------------------------------------- >> ---- >> This SF.net email is sponsored by DB2 Express >> Download DB2 Express C - the FREE version of DB2 express and take >> control of your XML. No limits. Just data. Click to get it now. >> http://sourceforge.net/powerbar/db2/ >> _______________________________________________ >> Playerstage-gazebo mailing list >> [email protected] >> https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo >> > > ---------------------------------------------------------------------- > --- > This SF.net email is sponsored by DB2 Express > Download DB2 Express C - the FREE version of DB2 express and take > control of your XML. No limits. Just data. Click to get it now. > http://sourceforge.net/powerbar/db2/ > _______________________________________________ > Playerstage-gazebo mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo ------------------------------------------------------------------------- This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE version of DB2 express and take control of your XML. No limits. Just data. Click to get it now. http://sourceforge.net/powerbar/db2/ _______________________________________________ Playerstage-gazebo mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo
