Hello again Maybe this is a problem of gazebo and not of player, but because i change both to CVS i am sending this message to both forums
Yesterday i install the CVS versions of player and gazebo and now i have the following problems 1) when i try to save frames with the ObserverCam all of them ar saved in grayscale (extension pgm). This didnt happend with the player and gazebo release versions. The image of the ObserverCam is in color and is correct. the image view when i activate the frustrums is also correct.I dont know why it saves all frames in grayscale 2)I have problems with the camera interface of the simulation control of gazebo. When i activate it, the image is in grayscale and the object is mirrored (the same object is view 3 times) and there is a black band in the bottom of the image. 3) when i use playercam to see de image in player, the image is correct but in gray scale. My world file and cfg file are WORLD FILE <?xml version="1.0"?> <gz:world xmlns:gz="http://playerstage.sourceforge.net/gazebo/xmlschema/#gz" xmlns:model="http://playerstage.sourceforge.net/gazebo/xmlschema/#model" xmlns:sensor="http://playerstage.sourceforge.net/gazebo/xmlschema/#sensor" xmlns:window="http://playerstage.sourceforge.net/gazebo/xmlschema/#window" xmlns:param="http://playerstage.sourceforge.net/gazebo/xmlschema/#params" xmlns:ui="http://playerstage.sourceforge.net/gazebo/xmlschema/#params"> <model:ObserverCam> <id>userCam0</id> <xyz> 0 0 1</xyz> <rpy>0 60 0</rpy> <imageSize>640 480</imageSize> <updateRate>10</updateRate> <nearClip>0.2</nearClip> <farClip>100</farClip> <displayRays>false</displayRays> <displayAxes>false</displayAxes> <displayCoM>false</displayCoM> <displayTextures>true</displayTextures> </model:ObserverCam> <model:LightSource> <id>light0</id> <xyz>-5.000 -5.000 10.000</xyz> </model:LightSource> <model:GroundPlane> <id>ground1</id> <color>0.5 0.5 0.5</color> <textureFile>grid.ppm</textureFile> </model:GroundPlane> <model:Pioneer2AT> <id>robot1</id> <xyz>0 0 0</xyz> <rpy>0 0 0</rpy> <model:SonyVID30> <id>camera1</id> <xyz>0.18 0 0.322</xyz> <nearClip>0.02</nearClip> <farClip>10</farClip> <renderMethod>XLIB</renderMethod> </model:SonyVID30> <model:Pioneer2Gripper> <id>gripper1</id> <xyz>0.265 0 0.165</xyz> </model:Pioneer2Gripper> </model:Pioneer2AT> <model:SimpleSolid> <xyz>1 0.3 0</xyz> <shape>sphere</shape> <size>.2</size> <color>255 0 0</color> <fiducial>4</fiducial> <model:TruthWidget> <id>truth3</id> </model:TruthWidget> </model:SimpleSolid> <model:SimpleSolid> <xyz>1.5 -0.35 0</xyz> <shape>sphere</shape> <size>.2</size> <color>255 0 0</color> <fiducial>4</fiducial> <model:TruthWidget> <id>truth3</id> </model:TruthWidget> </model:SimpleSolid> </gz:world> CFG FILE driver ( name "gazebo" provides ["simulation:0"] plugin "libgazeboplugin" server_id "default" ) driver ( name "gazebo" provides ["position2d:0"] gz_id "robot1" ) driver ( name "gazebo" provides ["sonar:0"] gz_id "robot1" ) driver ( name "gazebo" provides ["camera:0"] gz_id "camera1" save 1 ) best regards Daniel Mendoza ------------------------------------------------------------------------- This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE version of DB2 express and take control of your XML. No limits. Just data. Click to get it now. http://sourceforge.net/powerbar/db2/ _______________________________________________ Playerstage-gazebo mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo
