hello,

Based on you description, it seem like the best option is to use a
texture. You can project a texture with white lines onto the plane,
and your camera should pick up this information.

-nate

On 7/12/07, Kevin Barry <[EMAIL PROTECTED]> wrote:
> Hello,
>
> I'm working with Gazebo and trying to find a good way to draw lane lines on
> the field. The idea is that I'd have some terrain with a grass image
> texture, and on top of that I'd have white painted lane lines that the
> robot's camera will pick up. I'm considering just using gzbuilder with a
> bitmap and then having a ground plane on top of it, so just the peak of the
> Terrain shows (and it can be colored white) and mostly I'd see the ground
> plane (grass). However this seems like it'd be a bit more expensive to the
> CPU than necessary, but constructing the lane lines out of SimpleSolids
> seems too expensive to the human drawing the map.
>
> Has anyone else done similar? Does anyone have an ideas of how to go about
> this?
>
> Thanks,
> -Kevin
>
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