Hi Mihai, You can try adding a light source, such as a directional light. Take a look at lights.world. If that doesn't work, could you send me the world file and I'll take a look at it.
-nate On 9/28/07, Mihai Emanuel Dolha <[EMAIL PROTECTED]> wrote: > Hello, > > I'm working with the SVN Gazebo and I have some visibility problems as > there is no shading. The edges of the objects are not visible and the > objects have constant color. This is particularly annoying when working > with triangle meshes, as you can't distinguish any shapes or features it > may have, except for its contour. > > Of course this is an issue related to the rendering engine (Ogre), but I > wonder if anybody has any idea on how can this be fixed. > > Cheers, > > Mihai > > ------------------------------------------------------------------------- > This SF.net email is sponsored by: Microsoft > Defy all challenges. Microsoft(R) Visual Studio 2005. > http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ > _______________________________________________ > Playerstage-gazebo mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo > ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2005. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Playerstage-gazebo mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo
