Hello:

> Problem 1: The pose of the camera does not seem to be exposed through
> the libgazebo interface.  Here's what I think I need to do in order to
> get to it:
>
> 1. Add a Pose variable to the CameraData class in gazebo.h .
> 2. In Generic_Camera.cc PutCameraData(), get the pose of the camera
> using myParent->GetWorldPose() and save that pose to the CameraData Pose
> variable.

This sounds perfectly fine.

> Problem 2: How do I figure out what the width and height of the image
> are in terms of the real world (not pixels)? Is this some function of
> nearClip, farClip, and horizontal field of view?

Here is how to calculate the height and width of the far clip plane:
height_far = 2 * tan(fov / 2) * farDist
width_far = height_far * ratio

-nate

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