Hi, I'm trying to load a mesh, which ueses shared geometrie. It was exported by the Ogre Exporter for maya. Any idea how to use shared geometrie. Thanks :) Backtrace and the ogre.log are at the attachment.
Michael Henze backtrace (shared Geometrie) GNU gdb 6.6-debian Copyright (C) 2006 Free Software Foundation, Inc. GDB is free software, covered by the GNU General Public License, and you are welcome to change it and/or distribute copies of it under certain conditions. Type "show copying" to see the conditions. There is absolutely no warranty for GDB. Type "show warranty" for details. This GDB was configured as "i486-linux-gnu"... Using host libthread_db library "/lib/tls/i686/cmov/libthread_db.so.1". (gdb) r testshared.world Starting program: /usr/local/bin/gazebo testshared.world [Thread debugging using libthread_db enabled] [New Thread -1241946400 (LWP 23836)] Gazebo multi-robot simulator, version 0.8-pre1 Part of the Player/Stage Project [http://playerstage.sourceforge.net]. Copyright (C) 2003 Nate Koenig, Andrew Howard, and contributors. Released under the GNU General Public License. Gazebo Path[/usr/local/share/gazebo] Ogre Path[/usr/local/lib/OGRE] [server/Simulator.cc:358] Creating GUI: Type[fltk] Pos[0 0] Size[640 480] creating /tmp/gazebo-michael-0 creating /tmp/gazebo-michael-0/simulation.default 112 688 [server/sensors/Sensor.cc:94] cam2_sensor sensor has no controller. Program received signal SIGSEGV, Segmentation fault. [Switching to Thread -1241946400 (LWP 23836)] 0x08065443 in gazebo::TrimeshGeom::LoadChild (this=0x8b403b0, node=0x80e4ed0) at server/physics/TrimeshGeom.cc:124 124 numVertices += subMesh->vertexData->vertexCount; Ogre.log (shared Geometrie) Gazebo multi-robot simulator, version 0.8-pre1 Part of the Player/Stage Project [http://playerstage.sourceforge.net]. Copyright (C) 2003 Nate Koenig, Andrew Howard, and contributors. Released under the GNU General Public License. Gazebo Path[/usr/local/share/gazebo] Ogre Path[/usr/local/lib/OGRE] [server/Simulator.cc:358] Creating GUI: Type[fltk] Pos[0 0] Size[640 480] creating /tmp/gazebo-michael-0 creating /tmp/gazebo-michael-0/simulation.default 112 688 [server/sensors/Sensor.cc:94] cam2_sensor sensor has no controller. Segmentation fault (core dumped) [EMAIL PROTECTED]:~/Desktop/testsharedgeometrie$ cat Ogre.log 11:55:32: Creating resource group General 11:55:32: Creating resource group Internal 11:55:32: Creating resource group Autodetect 11:55:32: SceneManagerFactory for type 'DefaultSceneManager' registered. 11:55:32: Registering ResourceManager for type Material 11:55:32: Registering ResourceManager for type Mesh 11:55:32: Registering ResourceManager for type Skeleton 11:55:32: MovableObjectFactory for type 'ParticleSystem' registered. 11:55:32: OverlayElementFactory for type Panel registered. 11:55:32: OverlayElementFactory for type BorderPanel registered. 11:55:32: OverlayElementFactory for type TextArea registered. 11:55:32: Registering ResourceManager for type Font 11:55:32: ArchiveFactory for archive type FileSystem registered. 11:55:32: ArchiveFactory for archive type Zip registered. 11:55:32: FreeImage version: 3.9.3 11:55:32: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details 11:55:32: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi 11:55:32: DDS codec registering 11:55:32: Registering ResourceManager for type HighLevelGpuProgram 11:55:32: Registering ResourceManager for type Compositor 11:55:32: MovableObjectFactory for type 'Entity' registered. 11:55:32: MovableObjectFactory for type 'Light' registered. 11:55:32: MovableObjectFactory for type 'BillboardSet' registered. 11:55:32: MovableObjectFactory for type 'ManualObject' registered. 11:55:32: MovableObjectFactory for type 'BillboardChain' registered. 11:55:32: MovableObjectFactory for type 'RibbonTrail' registered. 11:55:32: OGRE EXCEPTION(6:FileNotFoundException): 'plugins.cfg' file not found! in ConfigFile::load at OgreConfigFile.cpp (line 84) 11:55:32: plugins.cfg not found, automatic plugin loading disabled. 11:55:32: *-*-* OGRE Initialising 11:55:32: *-*-* Version 1.4.5 (Eihort) 11:55:32: Loading library /usr/local/lib/OGRE/RenderSystem_GL.so 11:55:32: Installing plugin: GL RenderSystem 11:55:32: OpenGL Rendering Subsystem created. 11:55:32: Plugin successfully installed 11:55:32: Loading library /usr/local/lib/OGRE/Plugin_ParticleFX.so 11:55:32: Installing plugin: ParticleFX 11:55:32: Particle Emitter Type 'Point' registered 11:55:32: Particle Emitter Type 'Box' registered 11:55:32: Particle Emitter Type 'Ellipsoid' registered 11:55:32: Particle Emitter Type 'Cylinder' registered 11:55:32: Particle Emitter Type 'Ring' registered 11:55:32: Particle Emitter Type 'HollowEllipsoid' registered 11:55:32: Particle Affector Type 'LinearForce' registered 11:55:32: Particle Affector Type 'ColourFader' registered 11:55:32: Particle Affector Type 'ColourFader2' registered 11:55:32: Particle Affector Type 'ColourImage' registered 11:55:32: Particle Affector Type 'ColourInterpolator' registered 11:55:32: Particle Affector Type 'Scaler' registered 11:55:32: Particle Affector Type 'Rotator' registered 11:55:32: Particle Affector Type 'DirectionRandomiser' registered 11:55:32: Particle Affector Type 'DeflectorPlane' registered 11:55:32: Plugin successfully installed 11:55:32: Loading library /usr/local/lib/OGRE/Plugin_BSPSceneManager.so 11:55:32: Installing plugin: BSP Scene Manager 11:55:32: Plugin successfully installed 11:55:32: Loading library /usr/local/lib/OGRE/Plugin_OctreeSceneManager.so 11:55:32: Installing plugin: Octree & Terrain Scene Manager 11:55:32: Plugin successfully installed 11:55:32: Added resource location '/usr/local/share/gazebo/Media' of type 'FileSystem' to resource group 'General' 11:55:32: Added resource location '/usr/local/share/gazebo/Media/fonts' of type 'FileSystem' to resource group 'General' 11:55:32: Added resource location '/usr/local/share/gazebo/Media/materials/programs' of type 'FileSystem' to resource group 'General' 11:55:32: Added resource location '/usr/local/share/gazebo/Media/materials/scripts' of type 'FileSystem' to resource group 'General' 11:55:32: Added resource location '/usr/local/share/gazebo/Media/materials/textures' of type 'FileSystem' to resource group 'General' 11:55:32: Added resource location '/usr/local/share/gazebo/Media/models' of type 'FileSystem' to resource group 'General' 11:55:32: Added resource location '/usr/local/share/gazebo/Media/sets' of type 'FileSystem' to resource group 'General' 11:55:32: Added resource location '/usr/local/share/gazebo/Media/maps' of type 'FileSystem' to resource group 'General' 11:55:32: Added resource location '/usr/local/share/gazebo/Media/sets/toolshed' of type 'FileSystem' to resource group 'General' 11:55:32: Added resource location '/usr/local/share/gazebo/Media/sets/generalstoreshop' of type 'FileSystem' to resource group 'General' 11:55:32: Added resource location '/usr/local/share/gazebo/Media/sets/athene' of type 'FileSystem' to resource group 'General' 11:55:32: Added resource location '/usr/local/share/gazebo/Media/sets/.svn' of type 'FileSystem' to resource group 'General' 11:55:32: Added resource location '/usr/local/share/gazebo/Media/sets/..' of type 'FileSystem' to resource group 'General' 11:55:32: Added resource location '/usr/local/share/gazebo/Media/sets/pioneer2at' of type 'FileSystem' to resource group 'General' 11:55:32: Added resource location '/usr/local/share/gazebo/Media/sets/RZR-002' of type 'FileSystem' to resource group 'General' 11:55:32: Added resource location '/usr/local/share/gazebo/Media/sets/fish' of type 'FileSystem' to resource group 'General' 11:55:32: Added resource location '/usr/local/share/gazebo/Media/sets/pioneer2dx' of type 'FileSystem' to resource group 'General' 11:55:32: Added resource location '/usr/local/share/gazebo/Media/sets/.' of type 'FileSystem' to resource group 'General' 11:55:32: Added resource location '/usr/local/share/gazebo/Media/sets/ninja' of type 'FileSystem' to resource group 'General' 11:55:32: Added resource location '/usr/local/share/gazebo/Media/sets/weapshop' of type 'FileSystem' to resource group 'General' 11:55:32: Added resource location '/usr/local/share/gazebo/Media/sets/healthshop' of type 'FileSystem' to resource group 'General' 11:55:32: CPU Identifier & Features 11:55:32: ------------------------- 11:55:32: * CPU ID: GenuineIntel: Intel(R) Pentium(R) M processor 2.00GHz 11:55:32: * SSE: yes 11:55:32: * SSE2: yes 11:55:32: * SSE3: no 11:55:32: * MMX: yes 11:55:32: * MMXEXT: yes 11:55:32: * 3DNOW: no 11:55:32: * 3DNOWEXT: no 11:55:32: * CMOV: yes 11:55:32: * TSC: yes 11:55:32: * FPU: yes 11:55:32: * PRO: no 11:55:32: * HT: no 11:55:32: ------------------------- 11:55:32: ****************************** *** Starting GLX Subsystem *** ****************************** 11:55:32: GLRenderSystem::createRenderWindow "WindowName", 640x480 windowed miscParams: parentWindowHandle=135158128 0 94371844 135181320 11:55:32: GLXWindow::create 11:55:32: Parsing miscParams 11:55:32: GLXWindow::create -- Best visual is 36 11:55:32: GL_VERSION = 1.5.3 NVIDIA 71.85 11:55:32: GL_VENDOR = NVIDIA Corporation 11:55:32: GL_RENDERER = GeForce Go 6800/PCI/SSE2 11:55:32: GL_EXTENSIONS = GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_vertex_array GL_HP_occlusion_test GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum 11:55:32: *************************** 11:55:32: *** GL Renderer Started *** 11:55:32: *************************** 11:55:32: Registering ResourceManager for type GpuProgram 11:55:32: GLSL support detected 11:55:32: GL: Using PBuffers for rendering to textures 11:55:32: RenderSystem capabilities 11:55:32: ------------------------- 11:55:32: * Hardware generation of mipmaps: yes 11:55:32: * Texture blending: yes 11:55:32: * Anisotropic texture filtering: yes 11:55:32: * Dot product texture operation: yes 11:55:32: * Cube mapping: yes 11:55:32: * Hardware stencil buffer: yes 11:55:32: - Stencil depth: 8 11:55:32: - Two sided stencil support: yes 11:55:32: - Wrap stencil values: yes 11:55:32: * Hardware vertex / index buffers: yes 11:55:32: * Vertex programs: yes 11:55:32: - Max vertex program version: vp40 11:55:32: * Fragment programs: yes 11:55:32: - Max fragment program version: fp40 11:55:32: * Texture Compression: yes 11:55:32: - DXT: yes 11:55:32: - VTC: yes 11:55:32: * Scissor Rectangle: yes 11:55:32: * Hardware Occlusion Query: yes 11:55:32: * User clip planes: yes 11:55:32: * VET_UBYTE4 vertex element type: yes 11:55:32: * Infinite far plane projection: yes 11:55:32: * Hardware render-to-texture: yes 11:55:32: * Floating point textures: yes 11:55:32: * Non-power-of-two textures: yes 11:55:32: * Volume textures: yes 11:55:32: * Multiple Render Targets: 1 11:55:32: * Point Sprites: yes 11:55:32: * Extended point parameters: yes 11:55:32: * Max Point Size: 63.375 11:55:32: * Vertex texture fetch: yes 11:55:32: - Max vertex textures: 4 11:55:32: - Vertex textures shared: yes 11:55:32: Registering ResourceManager for type Texture 11:55:32: ResourceBackgroundQueue - threading disabled 11:55:32: Particle Renderer Type 'billboard' registered 11:55:32: SceneManagerFactory for type 'BspSceneManager' registered. 11:55:32: Registering ResourceManager for type BspLevel 11:55:32: SceneManagerFactory for type 'OctreeSceneManager' registered. 11:55:32: SceneManagerFactory for type 'TerrainSceneManager' registered. 11:55:32: TerrainSceneManager: Registered a new PageSource for type Heightmap 11:55:32: Parsing scripts for resource group Autodetect 11:55:32: Finished parsing scripts for resource group Autodetect 11:55:32: Parsing scripts for resource group General 11:55:32: Parsing script Gazebo.material 11:55:32: GLSL compiling: Gazebo/PointLightVS 11:55:33: GLSL compiled : Gazebo/PointLightVS 11:55:33: GLSL compiling: Gazebo/PointLightFS 11:55:33: GLSL compiled : Gazebo/PointLightFS 11:55:33: GLSL compiling: Gazebo/SpotLightVS 11:55:33: GLSL compiled : Gazebo/SpotLightVS 11:55:33: GLSL compiling: Gazebo/SpotLightFS 11:55:33: GLSL compiled : Gazebo/SpotLightFS 11:55:33: GLSL compiling: Gazebo/AmbientOneTextureVS 11:55:33: GLSL compiled : Gazebo/AmbientOneTextureVS 11:55:33: GLSL compiling: Gazebo/AmbientOneTextureFS 11:55:33: GLSL compiled : Gazebo/AmbientOneTextureFS 11:55:33: Parsing script ToolShed.material 11:55:33: Parsing script shop.material 11:55:33: Parsing script athene.material 11:55:33: Parsing script rzr-002.material 11:55:33: Parsing script fish.material 11:55:33: Parsing script ninja.material 11:55:33: Parsing script weapshop.material 11:55:33: Parsing script healthshop.material 11:55:33: Parsing script Gazebo.fontdef 11:55:33: Parsing script sample.fontdef 11:55:33: Bad attribute line: glyph 0.152344 0.125 0.160156 0.1875 in font Ogre 11:55:33: Finished parsing scripts for resource group General 11:55:33: Parsing scripts for resource group Internal 11:55:33: Finished parsing scripts for resource group Internal 11:55:33: Texture: clouds.jpg: Loading 1 faces(PF_R8G8B8,256x256x1) with 5 hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1. 11:55:33: Creating viewport on target 'WindowName', rendering from camera '__GAZEBO_CAMERA__', relative dimensions L: 0.00 T: 0.00 W: 1.00 H: 1.00 ZOrder: 0 11:55:33: Font Arialusing texture size 512x512 11:55:33: Info: Freetype returned null for character 160 in font Arial 11:55:33: Texture: ArialTexture: Loading 1 faces(PF_BYTE_LA,512x512x1) with hardware generated mipmaps from Image. Internal format is PF_BYTE_LA,512x512x1. 11:55:33: WARNING: Mesh instance 'unit_sphere' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded. 11:55:33: WARNING: Mesh instance 'joint_anchor' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded. 11:55:33: WARNING: Mesh instance 'unit_box' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded. 11:55:33: WARNING: Mesh instance 'unit_cylinder' was defined as manually loaded, but no manual loader was provided. This Resource will be lost if it has to be reloaded. 11:55:33: Mesh: Loading /home/michael/Desktop/testsharedgeometrie/20080211tablesshared.mesh. -- View this message in context: http://www.nabble.com/svn-gazebo---shared-geometrie---Segmentation-fault-%28core-dumped%29-tp15409529p15409529.html Sent from the playerstage-gazebo mailing list archive at Nabble.com. ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Playerstage-gazebo mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo
