Hi everyone,
I just submitted a few patches to the tracker that add a generic actarray 
controller, an opaque interface for player and a controller that utilizes this 
interface to read out the forces occuring in joints. 

I find it easier to learn by example than to study source code, so I have 
attached a simple snake-like robot (Carl = crawling autonomous robotic 
lifeform) that makes use of these patches. I would have submitted it as a patch 
as well, but 
a) I'm not happy with how it looks (if anyone could write a How-To for 
_textured_ Blender export, that would be great)
b) I think it is a bit too simple to be included in the Gazebo svn. What about 
setting up some kind of repository (be it subversion or ftp) to gather some 
robots for Gazebo?

I'll try and fix up a contact sensor similar to the jointforce interface in the 
next few days (someone requested it, I think). I'll just have to test it a bit 
more.

Oh, and one final comment about the already submitted patches: the jointforce 
controller is completely incompatible with PAL because the abstraction layer 
doesn't seem to support joint forces at all (figures, my work group had to look 
for ages for a simulator that could give us these forces).

Regards,
Ben
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Attachment: gazebo_carl.tar.gz
Description: GNU Zip compressed data

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