Hi,
I'm experiencing differences between Pioneer3DX's sonar and Amigobot's Sonar
behaviour.
In the middle of a 3m large hall , Pioneer's sonars can <<see>> the walls,
but this is not the case for Amigobot, it needs to stay closer than 0.6m to
the one of the walls and it's very sensible to orientation variation.
ActivMedia assured me that Pioneer and Amigobot use the same kind of
electronic and they suggested me to vary the sensibility of sonars.But
nothing works.
Can be this a player issue?Do sombody else experience the same problem of
short range sonar for Amigobot?

Thanks,

Alessandro
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