Hi,

I have been trying to get the pp.GoTo function working in gazebo . However
the robot fails to respond to the GoTo command. My source code , world and
cfg  files will be found below :

____________________________________________________________________

#include <iostream>
#include <libplayerc++/playerc++.h>

int
main(int argc, char *argv[])
{
  using namespace PlayerCc;

  PlayerClient    robot("localhost");
  Position2dProxy pp(&robot, 1);


  pp.GoTo(2,1,dtor(30));


  for (;;)
  {
    robot.Read();
  }

}
___________________________________________________________
Pioneer2dx.world
___________________________________________________________
<?xml version="1.0"?>

<gazebo:world
  xmlns:xi="http://www.w3.org/2001/XInclude";
  xmlns:gazebo="http://playerstage.sourceforge.net/gazebo/xmlschema/#gz";
  xmlns:model="http://playerstage.sourceforge.net/gazebo/xmlschema/#model";
  xmlns:sensor="http://playerstage.sourceforge.net/gazebo/xmlschema/#sensor";

  xmlns:window="http://playerstage.sourceforge.net/gazebo/xmlschema/#window";

  xmlns:param="http://playerstage.sourceforge.net/gazebo/xmlschema/#param";
  xmlns:body="http://playerstage.sourceforge.net/gazebo/xmlschema/#body";
  xmlns:geom="http://playerstage.sourceforge.net/gazebo/xmlschema/#geom";
  xmlns:joint="http://playerstage.sourceforge.net/gazebo/xmlschema/#joint";
  xmlns:interface="
http://playerstage.sourceforge.net/gazebo/xmlschema/#interface";
  xmlns:ui="http://playerstage.sourceforge.net/gazebo/xmlschema/#ui";
  xmlns:rendering="
http://playerstage.sourceforge.net/gazebo/xmlschema/#rendering";
  xmlns:controller="
http://playerstage.sourceforge.net/gazebo/xmlschema/#controller";
  xmlns:physics="
http://playerstage.sourceforge.net/gazebo/xmlschema/#physics"; >

  <verbosity>5</verbosity>

  <physics:ode>
    <stepTime>0.03</stepTime>
    <gravity>0 0 -9.8</gravity>
    <cfm>10e-5</cfm>
    <erp>0.8</erp>
  </physics:ode>

  <rendering:gui>
    <type>fltk</type>
    <size>640 480</size>
    <pos>0 0</pos>
  </rendering:gui>

  <rendering:ogre>
    <ambient>0.5 0.5 0.5 1.0</ambient>
    <sky>
      <material>Gazebo/CloudySky</material>
    </sky>
  </rendering:ogre>

   <!-- Ground Plane -->
  <model:physical name="plane1_model">
    <xyz>0 0 0</xyz>
    <rpy>0 0 0</rpy>
    <static>true</static>

    <body:plane name="plane1_body">
      <geom:plane name="plane1_geom">
        <normal>0 0 1</normal>
        <size>2000 2000</size>
        <segments>10 10</segments>
        <uvTile>100 100</uvTile>
        <material>Gazebo/GrassFloor</material>
      </geom:plane>
    </body:plane>
  </model:physical>

  <!-- The camera -->
  <model:physical name="cam1_model">
    <xyz>0.07 -1.10 0.5</xyz>
    <rpy>0 12 52.5</rpy>
    <static>true</static>

    <body:empty name="cam1_body">
      <sensor:camera name="cam1_sensor">
        <imageSize>640 480</imageSize>
        <hfov>60</hfov>
        <nearClip>0.1</nearClip>
        <farClip>100</farClip>

        <!--<saveFrames>true</saveFrames>
        <saveFramePath>frames</saveFramePath>
        -->
      </sensor:camera>
    </body:empty>
  </model:physical>

 <!-- <model:physical name="cylinder1_model">
    <xyz>1 -1.5 0.5</xyz>
    <rpy>0.0 0.0 0.0</rpy>

    <body:cylinder name="cylinder1_body">
      <geom:cylinder name="cylinder1_geom">
        <size>0.5 1</size>
        <mass>1.0</mass>
        <visual>
          <mesh>unit_cylinder</mesh>
          <material>Gazebo/RustyBarrel</material>
        </visual>
      </geom:cylinder>
    </body:cylinder>
  </model:physical> -->

<!-- <model:physical name="cylinder2_model">
    <xyz>2 0 0</xyz>
    <rpy>0.0 0.0 0.0</rpy>

    <body:cylinder name="cylinder2_body">
      <geom:cylinder name="cylinder2_geom">
        <size>0.5 1</size>
        <mass>1.0</mass>
        <visual>
          <mesh>unit_cylinder</mesh>
          <material>Gazebo/RustyBarrel</material>
        </visual>
      </geom:cylinder>
    </body:cylinder>
  </model:physical> -->


  <!--
  Include the complete model described in the .model file
  This assumes the root node is a <model:...>
  -->
  <!--  <include embedded="false">
    <xi:include href="pioneer2dx.model" />
  </include>
  -->

  <model:physical name="pioneer2dx_model1">
    <xyz>0 0 0.145</xyz>
    <rpy>0.0 0.0 0.0</rpy>

    <controller:differential_position2d name="controller1">
      <leftJoint>left_wheel_hinge</leftJoint>
      <rightJoint>right_wheel_hinge</rightJoint>
      <wheelSeparation>0.34</wheelSeparation>
      <wheelDiameter>0.15</wheelDiameter>
      <torque>5</torque>
      <interface:position name="position_iface_0"/>
    </controller:differential_position2d>

    <model:physical name="laser">
      <xyz>0.15 0 0.18</xyz>

      <attach>
        <parentBody>chassis_body</parentBody>
        <myBody>laser_body</myBody>
      </attach>

      <include embedded="true">
        <xi:include href="models/laser.model" />
      </include>
    </model:physical>

    <!--
    The include should be last within a model. All previous statements
    will override those in the included file
    -->
    <include embedded="true">
      <xi:include href="models/pioneer2dx.model" />
    </include>
  </model:physical>

  <!-- White Directional light -->
  <model:renderable name="directional_white">
    <light>
      <type>directional</type>
      <direction>0 -0.6 -0.4</direction>
      <diffuseColor>1.0 1.0 1.0</diffuseColor>
      <specularColor>0.2 0.2 0.2</specularColor>
      <attenuation>1000 1.0 0.0 0</attenuation>
    </light>
  </model:renderable>


</gazebo:world>

___________________________________________________________________________________
.cfg file
___________________________________________________________________________________
driver
(
  name "gazebo"
  provides ["simulation:0"]
  plugin "libgazeboplugin"
  server_id "default"
)

driver
(
  name "gazebo"
  provides ["position2d:0"]
  gz_id "position_iface_0"
)

driver
(
  name "gazebo"
  provides ["laser:0"]
  gz_id "laser_iface_0"
)

Any help in this regard would be much appreciated.

Regards
Mansimar
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