Hi,

I'm interested in the status of the sonar device for the gazebo.  I saw a
few posts on this mailing list where others where asking the same thing.

Was there a functional sonar device earlier?  if so what happened to it?

I made a simulated sonar using ogre and ogreopcode a while back for a
spatial mapping project.  I tried to use collision volumes to generete
contacts but found it inadequate since it only generated contacts along the
intersecting borders of the cone shape I used.  So I made a ray cast spead
in stead with much better results and returned the least distance found.

If there is no sonar device available I'm interested in making one based on
ray cast spread which can be configured depending on the requirements of the
simulation resolution and performance requirements.  From a single on-axis
ray cast to randomly distributed spherical spread based on sonar angle
possibly off-axis density decay. (trying to make it sound fancy :P).

what sould I be looking at for pointer regarding this?

regards,
Freyr
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