I am using gazebo 0.8-pre3 and I am trying to create a cylindrical arena. Ie I 
want a 'hollow' cylindrical shape. I have created one using height maps, but it 
is not interacting with objects, the objects fall through the surface and the 
pioneer2dx drives through the wall. The other option I may have is object 
subtraction. Is there any way to subtract one object mass from another? If so 
how?

_________________________________________________________________
Net yourself a bargain. Find great deals on eBay.
http://a.ninemsn.com.au/b.aspx?URL=http%3A%2F%2Frover%2Eebay%2Ecom%2Frover%2F1%2F705%2D10129%2D5668%2D323%2F4%3Fid%3D10&_t=763807330&_r=hotmailTAGLINES&_m=EXT
-------------------------------------------------------------------------
This SF.Net email is sponsored by the Moblin Your Move Developer's challenge
Build the coolest Linux based applications with Moblin SDK & win great prizes
Grand prize is a trip for two to an Open Source event anywhere in the world
http://moblin-contest.org/redirect.php?banner_id=100&url=/
_______________________________________________
Playerstage-gazebo mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo

Reply via email to