I am using gazebo 0.8-pre3 and I am trying to create a cylindrical arena. Ie I want a 'hollow' cylindrical shape. I have created one using height maps, but it is not interacting with objects, the objects fall through the surface and the pioneer2dx drives through the wall. The other option I may have is object subtraction. Is there any way to subtract one object mass from another? If so how?
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