Hello, You'll need to create a controller and an interface for this. There have been a few people requesting this feature. If you have the time to make this happen in Gazebo, please submit a patch. Let me know if you need any help.
-nate On Sat, Jan 24, 2009 at 9:30 PM, Christian Vollmer <[email protected]> wrote: > Hi All, > > I have an animated Ogre mesh model (a walking person). Is there a way > to put that into Gazebo and just update the animation state > externally. Can I somehow put the person into gazebo and control it's > position via a plugin model? > > Thanks > > ------------------------------------------------------------------------------ > This SF.net email is sponsored by: > SourcForge Community > SourceForge wants to tell your story. > http://p.sf.net/sfu/sf-spreadtheword > _______________________________________________ > Playerstage-gazebo mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo > ------------------------------------------------------------------------------ This SF.net email is sponsored by: SourcForge Community SourceForge wants to tell your story. http://p.sf.net/sfu/sf-spreadtheword _______________________________________________ Playerstage-gazebo mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo
