Wow, that actually worked.  Well, I guess I shouldn't be too surprised,
Blender has issues with drawing stuff that isn't Blender when I am
running Ogre.  Thanks.  I am trying to use Gazebo to help start a
robotics club at my school considering that I have no idea what kind of
parts I can get my hands on.  If I can use a simulation to help them get
familiar with programming, that would be awesome.
                                        Nathaniel

On Mon, 2010-04-26 at 12:41 +0000, Valentino wrote:
> Nathaniel Lewis <linux.robotd...@...> writes:
> 
> > 
> > I have just recompiled Gazebo 0.10 against the release of Ogre 1.7.  It
> > loads and runs except the screen flickers like crazy and I don't know
> > what is going on.  I know Ogre works fine for I compiled the samples
> > when I built it and did some programming with it by itself.  So I am
> > pretty sure the error is on the Gazebo side.  I am running an ATI Radeon
> > HD 5770 graphics card (for 3D development).  I really need some help
> > with this.
> >                                     Nathaniel Lewis
> > 
> > ------------------------------------------------------------------------------
> > 
> 
> With Ubunutu 9.10 I have had same problem. I have just disabled any special
> effects for the desktop.
> 
> 
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