Wow, that actually worked. Well, I guess I shouldn't be too surprised,
Blender has issues with drawing stuff that isn't Blender when I am
running Ogre. Thanks. I am trying to use Gazebo to help start a
robotics club at my school considering that I have no idea what kind of
parts I can get my hands on. If I can use a simulation to help them get
familiar with programming, that would be awesome.
Nathaniel
On Mon, 2010-04-26 at 12:41 +0000, Valentino wrote:
> Nathaniel Lewis <linux.robotd...@...> writes:
>
> >
> > I have just recompiled Gazebo 0.10 against the release of Ogre 1.7. It
> > loads and runs except the screen flickers like crazy and I don't know
> > what is going on. I know Ogre works fine for I compiled the samples
> > when I built it and did some programming with it by itself. So I am
> > pretty sure the error is on the Gazebo side. I am running an ATI Radeon
> > HD 5770 graphics card (for 3D development). I really need some help
> > with this.
> > Nathaniel Lewis
> >
> > ------------------------------------------------------------------------------
> >
>
> With Ubunutu 9.10 I have had same problem. I have just disabled any special
> effects for the desktop.
>
>
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