Hi, I'm working on a simulation of an autonomous football table. When I model the ball, it's sinking through the floor. Because the geometry of the ball is quite small (radius of 0.015), this sinking is not acceptable. Strange enough, when I check the other objects, they're all sinking a little bit. Does anybody have an explanation for this?
A thing I can do is scale up all models, this makes the relative errors much less. Does anybody got experience with this fact? Is scaling a good solution? Thanks in advance! Regards, Rein ------------------------------------------------------------------------------ EditLive Enterprise is the world's most technically advanced content authoring tool. Experience the power of Track Changes, Inline Image Editing and ensure content is compliant with Accessibility Checking. http://p.sf.net/sfu/ephox-dev2dev _______________________________________________ Playerstage-gazebo mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/playerstage-gazebo
