Hi,

I'm working on a simulation of an autonomous football table. When I model
the ball, it's sinking through the floor. Because the geometry of the ball
is quite small (radius of 0.015), this sinking is not acceptable. Strange
enough, when I check the other objects, they're all sinking a little bit.
Does anybody have an explanation for this?

A thing I can do is scale up all models, this makes the relative errors much
less. Does anybody got experience with this fact? Is scaling a good
solution?

Thanks in advance!

Regards,

Rein
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