Author: qboosh Date: Wed Nov 7 18:16:39 2007 GMT Module: SPECS Tag: HEAD ---- Log message: - new, untested
---- Files affected: SPECS: monsterz.spec (NONE -> 1.1) (NEW) ---- Diffs: ================================================================ Index: SPECS/monsterz.spec diff -u /dev/null SPECS/monsterz.spec:1.1 --- /dev/null Wed Nov 7 19:16:39 2007 +++ SPECS/monsterz.spec Wed Nov 7 19:16:34 2007 @@ -0,0 +1,76 @@ +# $Revision$, $Date$ +Summary: Monsterz - arcade puzzle game +Summary(pl.UTF-8): Monsterz - układanka zręcznościowa +Name: monsterz +Version: 0.7.0 +Release: 1 +License: WTFPL v2 +Group: Applications/Games +Source0: http://sam.zoy.org/monsterz/%{name}-%{version}.tar.gz +# Source0-md5: 323d04d4a2a2905df91eab4ff17e537d +URL: http://sam.zoy.org/monsterz/ +Requires: python +Requires: python-pygame +BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n) + +%description +Monsterz is a little arcade puzzle game, similar to the famous +Bejeweled or Zookeeper. + +The goal of the game is to create rows of similar monsters, either +horizontally or vertically. The only allowed move is the swap of two +adjacent monsters, on the condition that it creates a row of three or +more. When alignments are cleared, pieces fall from the top of the +screen to fill the board again. Chain reactions earn you even more +points. + +%description -l pl.UTF-8 +Monsterz to niewielka układanka zręcznościowa, podobna do słynnych +gier Bejeweled czy Zookeeper. + +Celem gry jest utworzenie rzędów podobnych potworów, poziomo lub +pionowo. Jedynym dozwolonym ruchem jest zamiana dwóch sąsiednich +potworów, pod warunkiem, ze tworzy to rząd trzech lub więcej +takich samych. Po wyczyszczeniu z góry ekranu spadają kolejne +elementy, aby wypełnić z powrotem planszę. Reakcje łańcuchowe +pozwalają zdobyć nawet więcej punktów. + +%prep +%setup -q + +%build +%{__cc} %{rpmldflags} %{rpmcflags} -Wall -o monsterz monsterz.c \ + -DDATADIR="\"%{_datadir}/monsterz\"" \ + -DSCOREFILE="\"/var/games/monsterz\"" + +%install +rm -rf $RPM_BUILD_ROOT +install -d $RPM_BUILD_ROOT{%{_bindir},%{_datadir}/monsterz/{graphics,sound},/var/games} + +install monsterz $RPM_BUILD_ROOT%{_bindir} +install monsterz.py $RPM_BUILD_ROOT%{_datadir}/monsterz +install graphics/*.png $RPM_BUILD_ROOT%{_datadir}/monsterz/graphics +install sound/*.wav sound/music.s3m $RPM_BUILD_ROOT%{_datadir}/monsterz/sound +:> $RPM_BUILD_ROOT/var/games/monsterz + +%clean +rm -rf $RPM_BUILD_ROOT + +%files +%defattr(644,root,root,755) +%doc AUTHORS COPYING README TODO +%attr(2755,root,games) %{_bindir}/monsterz +%dir %{_datadir}/monsterz +%attr(755,root,root) %{_datadir}/monsterz/monsterz.py +%{_datadir}/monsterz/graphics +%{_datadir}/monsterz/sound +%attr(664,root,games) %config(noreplace) %verify(not md5 mtime size) /var/games/monsterz + +%define date %(echo `LC_ALL="C" date +"%a %b %d %Y"`) +%changelog +* %{date} PLD Team <[EMAIL PROTECTED]> +All persons listed below can be reached at <cvs_login>@pld-linux.org + +$Log$ +Revision 1.1 2007/11/07 18:16:34 qboosh +- new, untested ================================================================ _______________________________________________ pld-cvs-commit mailing list [email protected] http://lists.pld-linux.org/mailman/listinfo/pld-cvs-commit
