Author: qboosh Date: Mon Aug 25 22:10:39 2008 GMT Module: SPECS Tag: HEAD ---- Log message: - liquidwar 5 is back, liquidwar6 is still in early stage
---- Files affected: SPECS: liquidwar.spec (1.18 -> 1.19) (NEW) ---- Diffs: ================================================================ Index: SPECS/liquidwar.spec diff -u /dev/null SPECS/liquidwar.spec:1.19 --- /dev/null Tue Aug 26 00:10:40 2008 +++ SPECS/liquidwar.spec Tue Aug 26 00:10:34 2008 @@ -0,0 +1,174 @@ +# $Revision$, $Date$ +Summary: A unique multiplayer wargame +Summary(fr.UTF-8): Un "wargame" multijoueur inédit +Summary(de.UTF-8): Ein einzigartiges Kriegspiel für mehrere Spieler +Summary(pl.UTF-8): Unikalna gra wojenna dla wielu graczy +Name: liquidwar +Version: 5.6.4 +Release: 1 +License: GPL v2+ +Group: X11/Applications/Games +Source0: http://download.savannah.nongnu.org/releases/liquidwar/%{name}-%{version}.tar.gz +# Source0-md5: 6917dd1026e6685404ffbd086f8ba374 +Patch0: %{name}-man_fix.patch +Patch1: %{name}-desktop.patch +URL: http://www.ufoot.org/liquidwar/v5 +BuildRequires: allegro-devel +BuildRequires: allegro-tools +BuildRequires: autoconf +BuildRequires: automake +BuildRequires: python-modules +BuildRequires: tetex-dvips +BuildRequires: tetex-format-latex +BuildRequires: texinfo +BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n) + +%description +Liquid War is a unique multiplayer wargame. Its rules are truely +original and have been invented by Thomas Colcombet. You control an +army of liquid and have to try and eat your opponents. A single player +mode is available, but the game is definitely designed to be +multiplayer, and has network support. + +%description -l da.UTF-8 +Liquid war er et unikt multiplayer krigsspil. Reglerne er uhyre +originale og er opfundet af Thomas Colcombet. Du styrer en hær af +væske og skal prøve at æde dine modstandere. Liquid War kan spilles +alene, men er helt afgjort designet til multiplayer, og har +netværks-support. + +%description -l de.UTF-8 +Liquid War ist ein einzigartiges Kriegsspiel für mehrere Spieler. Die +Regeln sind wahrhaft neuartig und wurden von Thomas Colcombet +entwickelt. Man steuert eine flüssige Armee und muss versuchen die +Gegner aufzufressen. Es gibt einen Einzelspielermodus, aber das Spiel +ist eindeutig auf mehrere Spieler ausgelegt und unterstützt das +Spielen über Netzwerk. + +%description -l fr.UTF-8 +Liquid War est un "wargame" multijoueur inédit. Ses règles sont +vraiment originales et ont été inventées par Thomas Colcombet. L'idée +est de contrôler une armée de liquide et d'essayer de "manger" ses +adversaires. Il est possible de jouer seul, mais le jeux est conçu +pour se jouer à plusieurs, un mode réseau étant disponible. + +%description -l pl.UTF-8 +Liquid War jest unikalną grą dla wielu graczy. Jej zasady, wymyślone +przez Thomasa Colcombeta są naprawdę nowatorskie. Kontrolujesz armię +płynu i musisz spróbować stawić czoła i wchłonąć swoich przeciwników. +Można wprawdzie grać w pojedynkę, ale gra jest zaprojektowana dla +wielu graczy, też grających przez sieć. + +%prep +%setup -q +%patch0 -p1 +%patch1 -p1 + +%build +cp -f %{_datadir}/automake/config.sub . +%{__autoconf} +%configure \ +%ifnarch %{ix86} + --disable-target-opt \ + --disable-asm +%endif + +%{__make} + +cd doc/man +echo '.so liquidwar.6' > liquidwar-server.6 +echo '.so liquidwar.6' > liquidwar-mapgen.6 +cd ../.. + +%install +rm -rf $RPM_BUILD_ROOT + +%{__make} install \ + DESTDIR=$RPM_BUILD_ROOT + +%clean +rm -rf $RPM_BUILD_ROOT + +%post -p /sbin/postshell +-/usr/sbin/fix-info-dir -c %{_infodir} + +%postun -p /sbin/postshell +-/usr/sbin/fix-info-dir -c %{_infodir} + +%files +%defattr(644,root,root,755) +%doc doc/html/*.html doc/txt/*.txt +%attr(755,root,root) %{_prefix}/games/liquidwar* +%attr(755,root,root) %{_bindir}/liquidwar +%attr(755,root,root) %{_bindir}/liquidwar-server +%{_datadir}/games/liquidwar +%{_mandir}/man*/* +%{_infodir}/liquidwar.info* +%{_desktopdir}/*.desktop +%{_pixmapsdir}/* + +%define date %(echo `LC_ALL="C" date +"%a %b %d %Y"`) +%changelog +* %{date} PLD Team <[EMAIL PROTECTED]> +All persons listed below can be reached at <cvs_login>@pld-linux.org + +$Log$ +Revision 1.19 2008/08/25 22:10:34 qboosh +- liquidwar 5 is back, liquidwar6 is still in early stage + +Revision 1.17 2008/01/24 01:23:00 glen +- invoke fix-info-dir via /sbin/postshell where possible to avoid extra /bin/sh dep + +Revision 1.16 2007-10-18 18:25:11 lisu +- up to 5.6.4 +- -desktop.patch added +- BR: tetex-format-latex + +Revision 1.15 2007/06/02 11:18:38 qboosh +- include version information in changelog + +Revision 1.14 2007/06/02 11:14:06 prism +- ver++, added BR: tetex-dvips +[5.6.3] + +Revision 1.13 2007/02/13 06:46:52 glen +- tabs in preamble + +Revision 1.12 2007/02/12 00:49:06 baggins +- converted to UTF-8 + +Revision 1.11 2004/12/17 23:09:42 saq +- Danish is da + +Revision 1.10 2004/06/06 02:08:33 undefine +- disable assembly on != ix86 archs + +Revision 1.9 2004/06/06 01:17:25 undefine +- copy config.sub to allow build on amd63 + +Revision 1.8 2004/06/06 01:06:09 undefine +- adapterizing + +Revision 1.7 2004/04/05 19:04:30 adamg +- fixed group + +Revision 1.6 2004/02/23 22:11:28 adamg +- fixed attrs for binaries (shouldn't they go to %%{_bindir} ?) + +Revision 1.5 2004/02/23 22:07:01 adamg +- updated to 5.6.2 +- removed destdir patch (already applied) +- added mandir patch +- small workaround for liquidwar-server and liquidwar-mapgen manpages + +Revision 1.4 2003/12/21 09:50:55 qboosh +- use more macros, cosmetics and unifications, BR: autoconf + +Revision 1.3 2003/12/20 22:11:11 zagrodzki +- added buildreq: texinfo + +Revision 1.2 2003/12/20 21:53:31 zagrodzki +- Buildreq: python-modules (for creating docs) + +Revision 1.1 2003/12/20 20:06:43 zagrodzki +- initial release ================================================================ _______________________________________________ pld-cvs-commit mailing list [email protected] http://lists.pld-linux.org/mailman/listinfo/pld-cvs-commit
