Author: glen                         Date: Tue Jan 27 14:24:34 2009 GMT
Module: SPECS                         Tag: HEAD
---- Log message:
- new, needs glibc 2.4 to test

---- Files affected:
SPECS:
   urbanterror.spec (NONE -> 1.1)  (NEW)

---- Diffs:

================================================================
Index: SPECS/urbanterror.spec
diff -u /dev/null SPECS/urbanterror.spec:1.1
--- /dev/null   Tue Jan 27 15:24:34 2009
+++ SPECS/urbanterror.spec      Tue Jan 27 15:24:29 2009
@@ -0,0 +1,80 @@
+# $Revision$, $Date$
+# TODO
+# - check the license?
+Summary:       FPS best be described as a Hollywood tactical shooter
+Name:          urbanterror
+Version:       4.1
+Release:       0.1
+Group:         Applications/Games
+Source0:       http://dls.urt.voxel.net/q3ut4/UrbanTerror_41_FULL.zip
+# NoSource0-md5:       1370306ea236f65f595e7ca70765e469
+# too huge for df (700mb)?
+NoSource:      0
+License:       ?
+URL:           http://www.urbanterror.net/
+Requires:      hicolor-icon-theme
+Source1:       %{name}.sh
+Source2:       %{name}.autodlrc
+Source3:       %{name}.desktop
+Source4:       %{name}.png
+Requires:      quake3
+Requires:      unzip
+ExclusiveArch: %{ix86} %{x8664}
+BuildRoot:     %{tmpdir}/%{name}-%{version}-root-%(id -u -n)
+
+%define                gamedir %{_prefix}/share/q3
+
+%description
+Urban Terror could best be described as a Hollywood tactical shooter;
+it is realism based to a certain extent (environments/weapons/player
+models), but also goes by the motto "fun over realism" (fast gameplay
+and lots of action). This combination of reality and action results in
+a very unique, enjoyable and addictive game.
+
+Urban Terror uses the GPL licensed ioquake3 engine, however the Urban
+Terror datafiles are not freely redistributable. This package will
+install an Urban Terror menu entry, which will automatically download
+the necessary datafiles (700 MB!) the first time you start Urban
+Terror.
+
+%prep
+%setup -q -n UrbanTerror
+
+%install
+rm -rf $RPM_BUILD_ROOT
+install -d $RPM_BUILD_ROOT{%{_bindir},%{_desktopdir},%{_pixmapsdir},%{gamedir}}
+%ifarch %{ix86}
+install ioUrbanTerror.i386 $RPM_BUILD_ROOT%{_bindir}/ioUrbanTerror
+install ioUrTded.i386 $RPM_BUILD_ROOT%{_bindir}/ioUrTded
+%endif
+%ifarch %{x8664}
+install ioUrbanTerror.x86_64 $RPM_BUILD_ROOT%{_bindir}/ioUrbanTerror
+install ioUrTded.x86_64 $RPM_BUILD_ROOT%{_bindir}/ioUrTded
+%endif
+
+install -p %{SOURCE1} $RPM_BUILD_ROOT%{_bindir}/urbanterror
+cp -a %{SOURCE2} $RPM_BUILD_ROOT%{gamedir}
+cp -a %{SOURCE3} $RPM_BUILD_ROOT%{_desktopdir}
+cp -a %{SOURCE4} $RPM_BUILD_ROOT%{_pixmapsdir}
+
+%clean
+rm -rf $RPM_BUILD_ROOT
+
+%files
+%defattr(644,root,root,755)
+%doc ioUrbanTerror_id-readme.txt ioUrbanTerror_README.txt
+%attr(755,root,root) %{_bindir}/urbanterror
+%attr(755,root,root) %{_bindir}/ioUrTded
+%attr(755,root,root) %{_bindir}/ioUrbanTerror
+%{gamedir}/urbanterror.autodlrc
+%{_desktopdir}/urbanterror.desktop
+%{_pixmapsdir}/urbanterror.png
+
+%define date   %(echo `LC_ALL="C" date +"%a %b %d %Y"`)
+%changelog
+* %{date} PLD Team <[email protected]>
+All persons listed below can be reached at <cvs_login>@pld-linux.org
+
+$Log$
+Revision 1.1  2009/01/27 14:24:29  glen
+- new, needs glibc 2.4 to test
================================================================
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