Author: jajcus Date: Mon Nov 30 18:33:47 2009 GMT Module: packages Tag: HEAD ---- Log message: - new package
---- Files affected: packages/performous: performous.spec (NONE -> 1.1) (NEW) ---- Diffs: ================================================================ Index: packages/performous/performous.spec diff -u /dev/null packages/performous/performous.spec:1.1 --- /dev/null Mon Nov 30 19:33:47 2009 +++ packages/performous/performous.spec Mon Nov 30 19:33:41 2009 @@ -0,0 +1,89 @@ +# $Revision$, $Date$ +Summary: Performous - a free cross-platform singing game +Name: performous +Version: 0.4.0 +Release: 0.1 +License: GPL v2+ +Group: Applications +Source0: http://dl.sourceforge.net/performous/Performous-%{version}-Source.tar.bz2 +# Source0-md5: d7eafad29a94e3099c849d3c7208bfac +URL: http://performous.org/ +BuildRequires: ImageMagick-c++-devel +BuildRequires: SDL-devel +BuildRequires: alsa-lib-devel +BuildRequires: ffmpeg-devel +BuildRequires: glew-devel +BuildRequires: glibmm-devel +BuildRequires: help2man +BuildRequires: jack-audio-connection-kit-devel +BuildRequires: librsvg-devel +BuildRequires: libsigc++-devel +BuildRequires: libxml++-devel +BuildRequires: pango-devel +BuildRequires: pulseaudio-devel +BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n) + +%description +While Performous might be classified as a karaoke program, it is +actually much more than that. Instead of just displaying the lyrics, +notes are also displayed and the performance is scored based on how +well you actually hit the notes. Unlike in most other games in this +genre, you will also see the precise pitch that you are singing, so +that you can see what you are doing wrong and easily (well, everything +is relative) correct your pitch. + +Most of the songs available also contain the original vocals and +actual karaoke versions are rare. + +For those who sing rather than well, a karaoke mode is provided. In +this mode only lyrics are displayed and there are no notes or scoring. + +%prep +%setup -qn Performous-%{version}-Source + +%build +mkdir build +cd build +%cmake .. \ + -DCMAKE_BUILD_TYPE=%{!?debug:Release}%{?debug:Debug} \ + -DCMAKE_INSTALL_PREFIX=%{_prefix} \ +%if "%{_lib}" == "lib64" + -DLIB_SUFFIX=64 +%endif + +%{__make} + +cd .. + + +%install +rm -rf $RPM_BUILD_ROOT + +%{__make} -C build install \ + DESTDIR=$RPM_BUILD_ROOT + + +%clean +rm -rf $RPM_BUILD_ROOT + +%files +%defattr(644,root,root,755) +%doc docs/*.txt +%attr(755,root,root) %{_bindir}/* +%dir %{_libdir}/%{name} +%dir %{_libdir}/%{name}/libda-1 +%attr(755,root,root) %{_libdir}/%{name}/libda-1/*.so +%{_datadir}/games/%{name} +%{_mandir}/man6/* +%{_pixmapsdir}/* +%{_desktopdir}/* + +%define date %(echo `LC_ALL="C" date +"%a %b %d %Y"`) +%changelog +* %{date} PLD Team <[email protected]> +All persons listed below can be reached at <cvs_login>@pld-linux.org + +$Log$ +Revision 1.1 2009/11/30 18:33:41 jajcus +- new package + ================================================================ _______________________________________________ pld-cvs-commit mailing list [email protected] http://lists.pld-linux.org/mailman/listinfo/pld-cvs-commit
