Author: qboosh Date: Sat Oct 16 09:13:06 2010 GMT Module: packages Tag: HEAD ---- Log message: - new; cuda not finished
---- Files affected: packages/nvidia-texture-tools: nvidia-texture-tools.spec (NONE -> 1.1) (NEW) ---- Diffs: ================================================================ Index: packages/nvidia-texture-tools/nvidia-texture-tools.spec diff -u /dev/null packages/nvidia-texture-tools/nvidia-texture-tools.spec:1.1 --- /dev/null Sat Oct 16 11:13:06 2010 +++ packages/nvidia-texture-tools/nvidia-texture-tools.spec Sat Oct 16 11:13:01 2010 @@ -0,0 +1,125 @@ +# $Revision$, $Date$ +# +# Conditional build: +%bcond_with cuda # CUDA (GPU-accelerated compression) support (req. NVIDIA proprietary libs) +# +Summary: NVIDIA Texture Tools +Summary(pl.UTF-8): NVIDIA Texture Tools - narzędzia NVidii do tekstur +Name: nvidia-texture-tools +Version: 2.0.8 +Release: 1 +License: MIT +Group: Libraries +#Source0Download: http://code.google.com/p/nvidia-texture-tools/downloads/list +Source0: http://nvidia-texture-tools.googlecode.com/files/%{name}-%{version}-1.tar.gz +# Source0-md5: 7449c95ca1583b512561c83c5a5f401c +URL: http://code.google.com/p/nvidia-texture-tools/ +BuildRequires: OpenEXR-devel +BuildRequires: OpenGL-devel +BuildRequires: OpenGL-glut-devel +%{?with_cuda:BuildRequires: cg-devel} +BuildRequires: cmake >= 2.6.0 +%{?with_cuda:BuildRequires: cudatoolkit-devel} +BuildRequires: glew-devel +BuildRequires: libjpeg-devel +BuildRequires: libpng-devel +BuildRequires: libstdc++-devel +BuildRequires: libtiff-devel +#BuildRequires: maya-devel ? +BuildRequires: qt4-build +BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n) + +%description +The NVIDIA Texture Tools is a collection of image processing and +texture manipulation tools, designed to be integrated in game tools +and asset conditioning pipelines. + +The primary features of the library are mipmap and normal map +generation, format conversion and DXT compression. + +DXT compression is based on Simon Brown's squish library. +%if %{with cuda} +This library also contains an alternative GPU-accelerated compressor +that uses CUDA and is one order of magnitude faster. +%endif + +%description -l pl.UTF-8 +NVIDIA Texture Tools to zestaw narzędzi do przetwarzania obrazu i +obróbki tekstur, przeznaczonych do integrowania w narzędziach do +tworzenia gier oraz optymalizacji (w szczególności technice asset +conditioning). + +Główne możliwości biblioteki to generowanie danych mipmap i normal +map, konwersja formatów oraz kompresja DXT. + +Kompresja DXT jest oparta na bibliotece squish Simona Browna. +%if %{with cuda} +Ta biblioteka dodatkowo zawiera alternatywny kompresor akcelerowany +przez GPU, wykorzystujący CUDA w celu przyspieszenia o rząd wielkości. +%endif + +%package devel +Summary: Header file for NVIDIA Texture Tools library +Summary(pl.UTF-8): Plik nagłówkowy biblioteki NVIDIA Texture Tools +Group: Development/Libraries +Requires: %{name} = %{version}-%{release} +Requires: libstdc++-devel + +%description devel +Header file for NVIDIA Texture Tools library. + +%description devel -l pl.UTF-8 +Plik nagłówkowy biblioteki NVIDIA Texture Tools. + +%prep +%setup -q -n %{name} + +%build +%cmake \ + -DCMAKE_BUILD_TYPE=Release \ + -DCMAKE_C_FLAGS_RELEASE="-DNDEBUG" \ + -DCMAKE_CXX_FLAGS_RELEASE="-DNDEBUG" \ + -DCMAKE_VERBOSE_MAKEFILE=1 \ + -DCMAKE_INSTALL_PREFIX=%{_prefix} \ + -DNVTT_SHARED=1 + +%{__make} + +%install +rm -rf $RPM_BUILD_ROOT + +%{__make} install \ + DESTDIR=$RPM_BUILD_ROOT + +%clean +rm -rf $RPM_BUILD_ROOT + +%post -p /sbin/ldconfig +%postun -p /sbin/ldconfig + +%files +%defattr(644,root,root,755) +%doc ChangeLog NVIDIA_Texture_Tools_{LICENSE,README}.txt +%attr(755,root,root) %{_bindir}/nvassemble +%attr(755,root,root) %{_bindir}/nvcompress +%attr(755,root,root) %{_bindir}/nvdecompress +%attr(755,root,root) %{_bindir}/nvddsinfo +%attr(755,root,root) %{_bindir}/nvimgdiff +%attr(755,root,root) %{_bindir}/nvzoom +%attr(755,root,root) %{_libdir}/libnvcore.so +%attr(755,root,root) %{_libdir}/libnvmath.so +%attr(755,root,root) %{_libdir}/libnvimage.so +%attr(755,root,root) %{_libdir}/libnvtt.so + +%files devel +%defattr(644,root,root,755) +%{_includedir}/nvtt + +%define date %(echo `LC_ALL="C" date +"%a %b %d %Y"`) +%changelog +* %{date} PLD Team <[email protected]> +All persons listed below can be reached at <cvs_login>@pld-linux.org + +$Log$ +Revision 1.1 2010/10/16 09:13:01 qboosh +- new; cuda not finished ================================================================ _______________________________________________ pld-cvs-commit mailing list [email protected] http://lists.pld-linux.org/mailman/listinfo/pld-cvs-commit
