Author: qboosh Date: Sun Dec 19 17:55:46 2010 GMT Module: packages Tag: HEAD ---- Log message: - new
---- Files affected: packages/game-music-emu: game-music-emu.spec (NONE -> 1.1) (NEW) ---- Diffs: ================================================================ Index: packages/game-music-emu/game-music-emu.spec diff -u /dev/null packages/game-music-emu/game-music-emu.spec:1.1 --- /dev/null Sun Dec 19 18:55:46 2010 +++ packages/game-music-emu/game-music-emu.spec Sun Dec 19 18:55:40 2010 @@ -0,0 +1,110 @@ +# $Revision$, $Date$ +Summary: Collection of video game music file emulators +Summary(pl.UTF-8): Zbiór emulatorów do odtwarzania muzyki z gier +Name: game-music-emu +Version: 0.5.5 +Release: 1 +License: LGPL v2.1+ +Group: Libraries +#Source0Download: http://code.google.com/p/game-music-emu/downloads/list +Source0: http://game-music-emu.googlecode.com/files/%{name}-%{version}.tbz2 +# Source0-md5: 94459001a763fb76209a550a03b7949e +URL: http://code.google.com/p/game-music-emu/ +BuildRequires: cmake >= 2.6 +BuildRequires: libstdc++-devel +BuildRoot: %{tmpdir}/%{name}-%{version}-root-%(id -u -n) + +%description +Game_Music_Emu is a collection of video game music file emulators that +support the following formats and systems: + +- AY - ZX Spectrum/Amstrad CPC +- GBS - Nintendo Game Boy +- GYM - Sega Genesis/Mega Drive +- HES - NEC TurboGrafx-16/PC Engine +- KSS - MSX Home Computer/other Z80 systems (doesn't support FM sound) +- NSF/NSFE - Nintendo NES/Famicom (with VRC 6, Namco 106, and FME-7 + sound) +- SAP - Atari systems using POKEY sound chip +- SPC - Super Nintendo/Super Famicom +- VGM/VGZ - Sega Master System/Mark III, Sega Genesis/Mega Drive, BBC + Micro + +%description -l pl.UTF-8 +Game_Music_Emu to zbiór emulatorów pozwalających na odtwarzanie plików +muzycznych z gier. Obsługiwane formaty i systemy to: + +- AY - ZX Spectrum/Amstrad CPC +- GBS - Nintendo Game Boy +- GYM - Sega Genesis/Mega Drive +- HES - NEC TurboGrafx-16/PC Engine +- KSS - MSX Home Computer/inne systemy Z80 (bez obsługi dźwięku FM) +- NSF/NSFE - Nintendo NES/Famicom (z dźwiękiem VRC 6, Namco 106 i + FME-7) +- SAP - systemy Atari wykorzystujące układ dźwiękowy POKEY +- SPC - Super Nintendo/Super Famicom +- VGM/VGZ - Sega Master System/Mark III, Sega Genesis/Mega Drive, BBC + Micro + +%package devel +Summary: Header files for game-music-emu library +Summary(pl.UTF-8): Pliki nagłówkowe biblioteki game-music-emu +Group: Development/Libraries +Requires: %{name} = %{version}-%{release} +Requires: libstdc++-devel + +%description devel +This package contains the header files for developing applications +that use game-music-emu library. + +%description devel -l pl.UTF-8 +Ten pakiet zawiera pliki nagłówkowe do tworzenia aplikacji +wykorzystujących bibliotekę game-music-emu. + +%prep +%setup -q + +%build +%cmake \ + -DCMAKE_INSTALL_PREFIX=%{_prefix} \ + -DLIB_INSTALL_DIR=%{_libdir} \ +%if "%{_lib}" == "lib64" + -DLIB_SUFFIX=64 \ +%endif + -DCMAKE_BUILD_TYPE=%{!?debug:Release}%{?debug:Debug} \ + -DCMAKE_CXX_FLAGS_RELEASE="-DNDEBUG" \ + -DCMAKE_VERBOSE_MAKEFILE=ON + +%{__make} + +%install +rm -rf $RPM_BUILD_ROOT + +%{__make} install \ + DESTDIR=$RPM_BUILD_ROOT + +%clean +rm -rf $RPM_BUILD_ROOT + +%post -p /sbin/ldconfig +%postun -p /sbin/ldconfig + +%files +%defattr(644,root,root,755) +%doc changes.txt design.txt gme.txt readme.txt +%attr(755,root,root) %{_libdir}/libgme.so.*.*.* +%attr(755,root,root) %ghost %{_libdir}/libgme.so.0 + +%files devel +%defattr(644,root,root,755) +%attr(755,root,root) %{_libdir}/libgme.so +%{_includedir}/gme + +%define date %(echo `LC_ALL="C" date +"%a %b %d %Y"`) +%changelog +* %{date} PLD Team <[email protected]> +All persons listed below can be reached at <cvs_login>@pld-linux.org + +$Log$ +Revision 1.1 2010/12/19 17:55:40 qboosh +- new ================================================================ _______________________________________________ pld-cvs-commit mailing list [email protected] http://lists.pld-linux.org/mailman/listinfo/pld-cvs-commit
