Author: pluto                        Date: Thu Dec  1 00:57:17 2005 GMT
Module: SOURCES                       Tag: LINUX_2_6
---- Log message:
- back to fbsplash 'coz it works with fb != vesa (vesafb bootsplash sux).

---- Files affected:
SOURCES:
   fbsplash-0.9.2-r5-2.6.14.patch (NONE -> 1.1.2.1)  (NEW)

---- Diffs:

================================================================
Index: SOURCES/fbsplash-0.9.2-r5-2.6.14.patch
diff -u /dev/null SOURCES/fbsplash-0.9.2-r5-2.6.14.patch:1.1.2.1
--- /dev/null   Thu Dec  1 01:57:17 2005
+++ SOURCES/fbsplash-0.9.2-r5-2.6.14.patch      Thu Dec  1 01:57:12 2005
@@ -0,0 +1,1774 @@
+diff --git a/Documentation/fb/00-INDEX b/Documentation/fb/00-INDEX
+--- a/Documentation/fb/00-INDEX
++++ b/Documentation/fb/00-INDEX
+@@ -19,6 +19,8 @@ matroxfb.txt
+       - info on the Matrox frame buffer driver
+ pvr2fb.txt
+       - info on the PowerVR 2 frame buffer driver
++splash.txt
++      - info on the Framebuffer Splash
+ tgafb.txt
+       - info on the TGA (DECChip 21030) frame buffer driver
+ vesafb.txt
+diff --git a/Documentation/fb/splash.txt b/Documentation/fb/splash.txt
+new file mode 100644
+--- /dev/null
++++ b/Documentation/fb/splash.txt
+@@ -0,0 +1,207 @@
++What is it?
++-----------
++
++The framebuffer splash is a kernel feature that allows displaying a background
++picture on selected consoles.
++
++What do I need to get it to work?
++---------------------------------
++
++To get fb splash up-and-running you will have to:
++ 1) get a copy of splashutils [1] or a similar program
++ 2) get some splash themes
++ 3) build the kernel helper program
++ 4) build your kernel with the FB_SPLASH option enabled.
++
++To get fb splash operational right after fbcon initialization is finished, you
++will have to include a theme and the kernel helper into your initramfs image.
++Please refer to splashutils documentation for instructions on how to do that.
++
++[1] The splashutils package can be downloaded from:
++    http://dev.gentoo.org/~spock/projects/splashutils/
++
++The userspace helper
++--------------------
++
++The userspace splash helper (by default: /sbin/splash_helper) is called by the
++kernel whenever an important event occurs and the kernel needs some kind of
++job to be carried out. Important events include console switches and graphic
++mode switches (the kernel requests background images and configuration
++parameters for the current console). The splash helper must be accessible at 
++all times. If it's not, fbsplash will be switched off automatically.
++
++It's possible to set path to the splash helper by writing it to 
++/proc/sys/kernel/fbsplash.
++
++*****************************************************************************
++
++The information below is mostly technical stuff. There's probably no need to 
++read it unless you plan to develop a userspace helper.
++
++The splash protocol
++-------------------
++
++The splash protocol defines a communication interface between the kernel and 
++the userspace splash helper.
++
++The kernel side is responsible for:
++
++ o rendering console text, using an image as a background (instead of a
++   standard solid color fbcon uses),
++ o accepting commands from the user via ioctls on the fbsplash device,
++ o calling the userspace helper to set things up as soon as the fb subsystem 
++   is initialized.
++
++The userspace helper is responsible for everything else, including parsing
++configuration files, decompressing the image files whenever the kernel needs
++it, and communicating with the kernel if necessary.
++
++The splash protocol specifies how communication is done in both ways:
++kernel->userspace and userspace->helper.
++  
++Kernel -> Userspace
++-------------------
++
++The kernel communicates with the userspace helper by calling it and specifying
++the task to be done in a series of arguments.
++
++The arguments follow the pattern:
++<splash protocol version> <command> <parameters>
++
++All commands defined in splash protocol v2 have the following parameters:
++ virtual console
++ framebuffer number
++ theme
++
++Splash protocol v1 specified an additional 'fbsplash mode' after the 
++framebuffer number. Splash protocol v1 is deprecated and should not be used.
++
++Splash protocol v2 specifies the following commands:
++
++getpic
++------
++ The kernel issues this command to request image data. It's up to the 
userspace
++ helper to find a background image appropriate for the specified theme and 
the 
++ current resolution. The userspace helper should respond by issuing the
++ FBIOSPLASH_SETPIC ioctl.
++
++init
++----
++ The kernel issues this command after the fbsplash device is created and
++ the fbsplash interface is initialized. Upon receiving 'init', the userspace 
++ helper should parse the kernel command line (/proc/cmdline) or otherwise
++ decide whether fbsplash is to be activated. 
++
++ To activate fbsplash on the first console the helper should issue the
++ FBIOSPLASH_SETCFG, FBIOSPLASH_SETPIC and FBIOSPLASH_SETSTATE commands,
++ in the above-mentioned order.
++
++ When the userspace helper is called in an early phase of the boot process
++ (right after the initialization of fbcon), no filesystems will be mounted.
++ The helper program should mount sysfs and then create the appropriate 
++ framebuffer, fbsplash and tty0 devices (if they don't already exist) to get 
++ current display settings and to be able to communicate with the kernel side.
++ It should probably also mount the procfs to be able to parse the kernel 
++ command line parameters.
++
++ Note that the console sem is not held when the kernel calls splash_helper
++ with the 'init' command. The splash helper should perform all ioctls with
++ origin set to FB_SPLASH_IO_ORIG_USER.
++
++modechange
++----------
++ The kernel issues this command on a mode change. The helper's response should
++ be similar to the response to the 'init' command. Note that this time the
++ console sem is held and all ioctls must be performed with origin set to
++ FB_SPLASH_IO_ORIG_KERNEL.
++
++
++Userspace -> Kernel
++-------------------
++
++Userspace programs can communicate with fbsplash via ioctls on the fbsplash 
++device. These ioctls are to be used by both the userspace helper (called 
++only by the kernel) and userspace configuration tools (run by the users).
++
++The splash helper should set the origin field to FB_SPLASH_IO_ORIG_KERNEL 
++when doing the appropriate ioctls. All userspace configuration tools should 
++use FB_SPLASH_IO_ORIG_USER. Failure to set the appropriate value in the origin
++field when performing ioctls from the kernel helper will most likely result 
++in a console deadlock.
++
++FB_SPLASH_IO_ORIG_KERNEL instructs fbsplash not to try to acquire the console
++semaphore. Not surprisingly, FB_SPLASH_IO_ORIG_USER instructs it to acquire
++the console sem.
++
++The framebuffer splash provides the following ioctls (all defined in 
++linux/fb.h):
++
++FBIOSPLASH_SETPIC
++description: loads a background picture for a virtual console
++argument: struct fb_splash_iowrapper*; data: struct fb_image*
++notes: 
++If called for consoles other than the current foreground one, the picture 
data 
++will be ignored.
++
++If the current virtual console is running in a 8-bpp mode, the cmap substruct
++of fb_image has to be filled appropriately: start should be set to 16 (first 
++16 colors are reserved for fbcon), len to a value <= 240 and red, green and
++blue should point to valid cmap data. The transp field is ingored. The fields
++dx, dy, bg_color, fg_color in fb_image are ignored as well.
++
++FBIOSPLASH_SETCFG
++description: sets the fbsplash config for a virtual console
++argument: struct fb_splash_iowrapper*; data: struct vc_splash*
++notes: The structure has to be filled with valid data.
++
++FBIOSPLASH_GETCFG
++description: gets the fbsplash config for a virtual console
++argument: struct fb_splash_iowrapper*; data: struct vc_splash*
++
++FBIOSPLASH_SETSTATE
++description: sets the fbsplash state for a virtual console
++argument: struct fb_splash_iowrapper*; data: unsigned int*
++        values: 0 = disabled, 1 = enabled.
++
++FBIOSPLASH_GETSTATE
++description: gets the fbsplash state for a virtual console
++argument: struct fb_splash_iowrapper*; data: unsigned int*
++          values: as in FBIOSPLASH_SETSTATE
++
++Info on used structures:
++
++Definition of struct vc_splash can be found in linux/console_splash.h. It's
++heavily commented. Note that the 'theme' field should point to a string
++no longer than FB_SPLASH_THEME_LEN. When FBIOSPLASH_GETCFG call is 
++performed, the theme field should point to a char buffer of length
++FB_SPLASH_THEME_LEN.
++
++Definition of struct fb_splash_iowrapper can be found in linux/fb.h.
++The fields in this struct have the following meaning:
++
++vc: 
++Virtual console number.
++
++origin: 
++Specifies if the ioctl is performed as a response to a kernel request. The
++splash helper should set this field to FB_SPLASH_IO_ORIG_KERNEL, userspace
++programs should set it to FB_SPLASH_IO_ORIG_USER. This field is necessary to
++avoid console semaphore deadlocks.
++
++data: 
++Pointer to a data structure appropriate for the performed ioctl. Type of
++the data struct is specified in the ioctls description.
++
++*****************************************************************************
++
++Credit
++------
++
++Original 'bootsplash' project & implementation by:
++  Volker Poplawski <[EMAIL PROTECTED]>, Stefan Reinauer <[EMAIL PROTECTED]>,
++  Steffen Winterfeldt <[EMAIL PROTECTED]>, Michael Schroeder <[EMAIL 
PROTECTED]>,
++  Ken Wimer <[EMAIL PROTECTED]>.
++
++Fbsplash, splash protocol design, current implementation & docs by:
++  Michael Januszewski <[EMAIL PROTECTED]>
++
+diff --git a/drivers/Makefile b/drivers/Makefile
+--- a/drivers/Makefile
++++ b/drivers/Makefile
+@@ -7,16 +7,15 @@
+ 
+ obj-$(CONFIG_PCI)             += pci/
+ obj-$(CONFIG_PARISC)          += parisc/
++# char/ comes before serial/ etc so that the VT console is the boot-time
++# default.
++obj-y                         += char/
+ obj-y                         += video/
+ obj-$(CONFIG_ACPI)            += acpi/
+ # PnP must come after ACPI since it will eventually need to check if acpi
+ # was used and do nothing if so
+ obj-$(CONFIG_PNP)             += pnp/
+ 
+-# char/ comes before serial/ etc so that the VT console is the boot-time
+-# default.
+-obj-y                         += char/
+-
+ obj-$(CONFIG_CONNECTOR)               += connector/
+ 
+ # i810fb and intelfb depend on char/agp/
+diff --git a/drivers/video/Kconfig b/drivers/video/Kconfig
+--- a/drivers/video/Kconfig
++++ b/drivers/video/Kconfig
+@@ -792,7 +792,6 @@ config FB_MATROX
+       select FB_CFB_COPYAREA
+       select FB_CFB_IMAGEBLIT
+       select FB_SOFT_CURSOR
+-      select FB_TILEBLITTING
+       select FB_MACMODES if PPC_PMAC
+       ---help---
+         Say Y here if you have a Matrox Millennium, Matrox Millennium II,
+@@ -1576,5 +1575,15 @@ if FB && SYSFS
+       source "drivers/video/backlight/Kconfig"
+ endif
+ 
+-endmenu
++config FB_SPLASH
++      bool "Support for the framebuffer splash"
++      depends on FRAMEBUFFER_CONSOLE=y && !FB_TILEBLITTING
++      default n
++      ---help---
++        This option enables support for the Linux boot-up splash screen and
++        graphical backgrounds on consoles. Note that you will need userspace
++        splash utilities in order to take advantage of these features. Refer 
++        to Documentation/fb/splash.txt for more information.
+ 
++        If unsure, say N.
++endmenu
+diff --git a/drivers/video/Makefile b/drivers/video/Makefile
+--- a/drivers/video/Makefile
++++ b/drivers/video/Makefile
+@@ -7,6 +7,7 @@
+ obj-$(CONFIG_VT)                += console/
+ obj-$(CONFIG_LOGO)              += logo/
+ obj-$(CONFIG_SYSFS)             += backlight/
++obj-$(CONFIG_FB_SPLASH)           += fbsplash.o cfbsplash.o
+ 
+ obj-$(CONFIG_FB)                  += fb.o
+ fb-y                              := fbmem.o fbmon.o fbcmap.o fbsysfs.o \
+diff --git a/drivers/video/cfbsplash.c b/drivers/video/cfbsplash.c
+new file mode 100644
+--- /dev/null
++++ b/drivers/video/cfbsplash.c
+@@ -0,0 +1,472 @@
++/*
++ *  linux/drivers/video/cfbsplash.c -- Framebuffer splash render functions
++ *  
++ *  Copyright (C) 2004 Michal Januszewski <[EMAIL PROTECTED]>
++ *
++ *  Code based upon "Bootsplash" (C) 2001-2003 
++ *       Volker Poplawski <[EMAIL PROTECTED]>,
++ *       Stefan Reinauer <[EMAIL PROTECTED]>,
++ *       Steffen Winterfeldt <[EMAIL PROTECTED]>,
++ *       Michael Schroeder <[EMAIL PROTECTED]>,
++ *       Ken Wimer <[EMAIL PROTECTED]>.
++ *
++ *  This file is subject to the terms and conditions of the GNU General Public
++ *  License.  See the file COPYING in the main directory of this archive for
++ *  more details.
++ */ 
++#include <linux/config.h>
++#include <linux/module.h>
++#include <linux/types.h>
++#include <linux/fb.h>
++#include <linux/selection.h>
++#include <linux/vt_kern.h>
++#include <asm/irq.h>
++#include <asm/system.h>
++
++#include "console/fbcon.h"
++#include "fbsplash.h"
++
++#define parse_pixel(shift,bpp,type)                                           
\
++      do {                                                                    
\
++              if (d & (0x80 >> (shift)))                                      
\
++                      dd2[(shift)] = fgx;                                     
\
++              else                                                            
\
++                      dd2[(shift)] = transparent ? *(type *)splash_src : bgx; 
\
++              splash_src += (bpp);                                            
\
++      } while (0)                                                             
\
++
++extern int get_color(struct vc_data *vc, struct fb_info *info,
++                   u16 c, int is_fg);
++
++void fbsplash_fix_pseudo_pal(struct fb_info *info, struct vc_data *vc)
++{
++      int i, j, k;
++      int minlen = min(min(info->var.red.length, info->var.green.length), 
++                           info->var.blue.length);
++      u32 col;
++      
++      for (j = i = 0; i < 16; i++) {
++              k = color_table[i];
++                      
++              col = ((vc->vc_palette[j++]  >> (8-minlen)) 
++                      << info->var.red.offset);
++              col |= ((vc->vc_palette[j++] >> (8-minlen)) 
++                      << info->var.green.offset);
++              col |= ((vc->vc_palette[j++] >> (8-minlen)) 
++                      << info->var.blue.offset);
++                      ((u32 *)info->pseudo_palette)[k] = col;
++      }
++}
++                              
++void fbsplash_renderc(struct fb_info *info, int ypos, int xpos, int height, 
++                    int width, u8* src, u32 fgx, u32 bgx, u8 transparent)
++{     
++      unsigned int x, y;
++      u32 dd;
++      int bytespp = ((info->var.bits_per_pixel + 7) >> 3);
++      unsigned int d = ypos * info->fix.line_length + xpos * bytespp;
++      unsigned int ds = (ypos * info->var.xres + xpos) * bytespp;
++      u16 dd2[4];
++
++      u8* splash_src = (u8 *)(info->splash.data + ds);
++      u8* dst = (u8 *)(info->screen_base + d);
++
++      if ((ypos + height) > info->var.yres || (xpos + width) > info->var.xres)
++              return;
++      
++      for (y = 0; y < height; y++) {
++              switch (info->var.bits_per_pixel) {
++      
++              case 32:
++                      for (x = 0; x < width; x++) {
++
++                              if ((x & 7) == 0)
++                                      d = *src++;
++                              if (d & 0x80)
++                                      dd = fgx;
++                              else
++                                      dd = transparent ? 
++                                           *(u32 *)splash_src : bgx;
++                              
++                              d <<= 1;
++                              splash_src += 4;
++                              fb_writel(dd, dst);
++                              dst += 4;
++                      }
++                      break;
++              case 24:
++                      for (x = 0; x < width; x++) {
++
++                              if ((x & 7) == 0)
++                                      d = *src++;
++                              if (d & 0x80)
++                                      dd = fgx;
++                              else
++                                      dd = transparent ? 
++                                           (*(u32 *)splash_src & 0xffffff) : 
bgx;
++                              
++                              d <<= 1;
++                              splash_src += 3;
++#ifdef __LITTLE_ENDIAN
++                              fb_writew(dd & 0xffff, dst);
++                              dst += 2;
++                              fb_writeb((dd >> 16), dst);
++#else
++                              fb_writew(dd >> 8, dst);
++                              dst += 2;
++                              fb_writeb(dd & 0xff, dst);
++#endif
++                              dst++;
++                      }
++                      break;
++              case 16:
++                      for (x = 0; x < width; x += 2) {
++                              if ((x & 7) == 0)
++                                      d = *src++;
++
++                              parse_pixel(0, 2, u16);
++                              parse_pixel(1, 2, u16);
++#ifdef __LITTLE_ENDIAN
++                              dd = dd2[0] | (dd2[1] << 16);
++#else
++                              dd = dd2[1] | (dd2[0] << 16);
++#endif
++                              d <<= 2;
++                              fb_writel(dd, dst);
++                              dst += 4;
++                      }
++                      break;
++
++              case 8:
++                      for (x = 0; x < width; x += 4) {
++                              if ((x & 7) == 0)
++                                      d = *src++;
++      
++                              parse_pixel(0, 1, u8);
++                              parse_pixel(1, 1, u8);
++                              parse_pixel(2, 1, u8);
++                              parse_pixel(3, 1, u8);
++              
++#ifdef __LITTLE_ENDIAN
++                              dd = dd2[0] | (dd2[1] << 8) | (dd2[2] << 16) | 
(dd2[3] << 24);
++#else
++                              dd = dd2[3] | (dd2[2] << 8) | (dd2[1] << 16) | 
(dd2[0] << 24);
++#endif
++                              d <<= 4;
++                              fb_writel(dd, dst);
++                              dst += 4;
++                      }               
++              }
++
++              dst += info->fix.line_length - width * bytespp;
++              splash_src += (info->var.xres - width) * bytespp;
++      }
++}
++
++#define cc2cx(a)                                              \
++      ((info->fix.visual == FB_VISUAL_TRUECOLOR ||            \
++        info->fix.visual == FB_VISUAL_DIRECTCOLOR) ?          \
++       ((u32*)info->pseudo_palette)[a] : a)
++
++void fbsplash_putcs(struct vc_data *vc, struct fb_info *info,
++                 const unsigned short *s, int count, int yy, int xx)
++{
++      unsigned short charmask = vc->vc_hi_font_mask ? 0x1ff : 0xff;
++      struct fbcon_ops *ops = info->fbcon_par;
++      int fg_color, bg_color, transparent;
++      u8 *src;
++      u32 bgx, fgx;
++      u16 c = scr_readw(s);
++
++      fg_color = get_color(vc, info, c, 1);
++        bg_color = get_color(vc, info, c, 0);
++      
++      /* Don't paint the background image if console is blanked */
++      transparent = ops->blank_state ? 0 : 
++              (vc->vc_splash.bg_color == bg_color);
++
++      xx = xx * vc->vc_font.width + vc->vc_splash.tx;
++      yy = yy * vc->vc_font.height + vc->vc_splash.ty;
++
++      fgx = cc2cx(fg_color);
++      bgx = cc2cx(bg_color);
++
++      while (count--) {
++              c = scr_readw(s++);
++              src = vc->vc_font.data + (c & charmask) * vc->vc_font.height *
++                    ((vc->vc_font.width + 7) >> 3);
++
++              fbsplash_renderc(info, yy, xx, vc->vc_font.height, 
++                             vc->vc_font.width, src, fgx, bgx, transparent);
++              xx += vc->vc_font.width;
++      }
++}
++
++void fbsplash_cursor(struct fb_info *info, struct fb_cursor *cursor)
++{
++      int i;
++      unsigned int dsize, s_pitch;
++      struct fbcon_ops *ops = info->fbcon_par;
++      struct vc_data* vc;     
++      u8 *src;
++
++      /* we really don't need any cursors while the console is blanked */
++      if (info->state != FBINFO_STATE_RUNNING || ops->blank_state)
++              return;
++
++      vc = vc_cons[ops->currcon].d;
++
++      src = kmalloc(64 + sizeof(struct fb_image), GFP_ATOMIC);
++      if (!src)
++              return;
++
++      s_pitch = (cursor->image.width + 7) >> 3;
++      dsize = s_pitch * cursor->image.height;
++      if (cursor->enable) {   
++              switch (cursor->rop) {
++              case ROP_XOR:
++                      for (i = 0; i < dsize; i++)
++                              src[i] = cursor->image.data[i] ^ 
cursor->mask[i];
++                        break;
++              case ROP_COPY:
++              default:
++                      for (i = 0; i < dsize; i++)
++                              src[i] = cursor->image.data[i] & 
cursor->mask[i];
++                      break;
++              }
++      } else
++              memcpy(src, cursor->image.data, dsize);
++
++      fbsplash_renderc(info,
++                      cursor->image.dy + vc->vc_splash.ty,
++                      cursor->image.dx + vc->vc_splash.tx,
++                      cursor->image.height,
++                      cursor->image.width,
++                      (u8*)src,
++                      cc2cx(cursor->image.fg_color),
++                      cc2cx(cursor->image.bg_color),
++                      cursor->image.bg_color == vc->vc_splash.bg_color);
++
++      kfree(src);
++}
++
++static void splashset(u8 *dst, int height, int width, int dstbytes, 
++                      u32 bgx, int bpp)
++{
++      int i;
++      
++      if (bpp == 8)
++              bgx |= bgx << 8;
++      if (bpp == 16 || bpp == 8)
++              bgx |= bgx << 16;
++      
++      while (height-- > 0) {
++              u8 *p = dst;
++              
++              switch (bpp) {
++              
++              case 32:
++                      for (i=0; i < width; i++) {
++                              fb_writel(bgx, p); p += 4;
++                      }
++                      break;
++              case 24:        
++                      for (i=0; i < width; i++) {
++#ifdef __LITTLE_ENDIAN
++                              fb_writew((bgx & 0xffff),(u16*)p); p += 2;
++                              fb_writeb((bgx >> 16),p++);
++#else
++                              fb_writew((bgx >> 8),(u16*)p); p += 2;
++                              fb_writeb((bgx & 0xff),p++);
++#endif
++                      }
++              case 16:
++                      for (i=0; i < width/4; i++) {
++                              fb_writel(bgx,p); p += 4;
++                              fb_writel(bgx,p); p += 4;
++                      }
++                      if (width & 2) {
++                              fb_writel(bgx,p); p += 4;
++                      }
++                      if (width & 1)
++                              fb_writew(bgx,(u16*)p);
++                      break;
++              case 8:
++                      for (i=0; i < width/4; i++) {
++                              fb_writel(bgx,p); p += 4;
++                      }
++                      
++                      if (width & 2) {
++                              fb_writew(bgx,p); p += 2;
<<Diff was trimmed, longer than 597 lines>>
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