Author: maciek2w                     Date: Thu Sep 21 15:43:41 2006 GMT
Module: SOURCES                       Tag: HEAD
---- Log message:
- updated to 0.4.1
- fixed glyphs overlapping (patch based on https://gna.org/bugs/?6158)
- removed already applied bless-buildfixes.patch

---- Files affected:
SOURCES:
   bless-glyphs_overlap.patch (NONE -> 1.1)  (NEW), bless-buildfixes.patch (1.1 
-> NONE)  (REMOVED)

---- Diffs:

================================================================
Index: SOURCES/bless-glyphs_overlap.patch
diff -u /dev/null SOURCES/bless-glyphs_overlap.patch:1.1
--- /dev/null   Thu Sep 21 17:43:41 2006
+++ SOURCES/bless-glyphs_overlap.patch  Thu Sep 21 17:43:36 2006
@@ -0,0 +1,30 @@
+--- bless-0.4.1/src/gui/drawers/Drawer.cs.orig 2006-09-21 17:31:58.000000000 
+0200
++++ bless-0.4.1/src/gui/drawers/Drawer.cs      2006-09-21 17:33:33.000000000 
+0200
+@@ -179,20 +179,13 @@
+               Pango.Context pangoCtx=widget.PangoContext;
+               Pango.FontMetrics fm=pangoCtx.GetMetrics(fontDescription, lang);
+               
+-              // set the font height and width
+-              height =(int)( (fm.Ascent+fm.Descent)/Pango.Scale.PangoScale);
+-              width =(int) ((fm.ApproximateCharWidth)/Pango.Scale.PangoScale);
+-              
+-              // temporary workaround for font width problem
+-              int fontWidthFix;
+-              try {
+-                       fontWidthFix = 
Convert.ToInt32(Preferences.Instance["FontWidthFix"]);
+-              }
+-              catch (Exception e) {
+-                      fontWidthFix = 0;
+-              }
+-              
+-              width += fontWidthFix;
++              // set the font height and width                
++              // BUGFIX:
++              Pango.Layout layout = new Pango.Layout(pangoCtx);
++              layout.FontDescription = fontDescription;
++              layout.SetText("A"); // check for a single character
++              layout.GetPixelSize(out width, out height);
++              // END OF FIX
+               
+               // create the font pixmaps
+               InitializePixmaps();
================================================================
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