PS
Zakomentowałem patch'e ponieważ podczas budowy builder nie może ich znaleźć w cvs (sprawdzałem przez www), a bez nich tmw buduje się i działa bez problemów.
----------------
Pozdrawiam Pablo

--- tmw.spec.orig       2008-04-12 14:52:15.000000000 +0200
+++ tmw.spec    2008-08-03 18:07:25.000000000 +0200
@@ -1,16 +1,16 @@
 %bcond_without opengl  #disable OpenGL support
 Summary:       A free Open Source 2D MMORPG
 Summary(pl.UTF-8):     Darmowa gra typu MMORPG 2D
 Name:          tmw
-Version:       0.0.24.1
+Version:       0.0.25
 Release:       1
 License:       GPL v2+
 Group:         X11/Applications/Games
 Source0:       http://dl.sourceforge.net/themanaworld/%{name}-%{version}.tar.gz
-# Source0-md5: 99eb83b6d37e2bd02fca48fa44e463e0
-Patch0:                %{name}-desktop.patch
-Patch1:                %{name}-OpenGL.patch
+# Source0-md5: e445816e6f6139ed25acda499b556bc4
+#Patch0:               %{name}-desktop.patch
+#Patch1:               %{name}-OpenGL.patch
 URL:           http://themanaworld.org/
 %{?with_opengl:BuildRequires:  OpenGL-devel}
 BuildRequires: SDL_image-devel
@@ -19,7 +19,7 @@
 BuildRequires: autoconf
 BuildRequires: automake >= 1:1.9
 BuildRequires: curl-devel
-BuildRequires: guichan-devel >= 0.7.0
+BuildRequires: guichan-devel >= 0.8.0
 BuildRequires: libxml2-devel
 BuildRequires: physfs-devel
 BuildRequires: pkgconfig
@@ -58,8 +58,8 @@
 
 %prep
 %setup -q
-%patch0 -p1
-%patch1 -p0
+#%patch0 -p1
+#%patch1 -p0
 
 %build
 %{__aclocal}

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