>
>Do you think that maybe looking into somehow optimising the resultant
>assembler code from the plex86 codebase would help speed up the final
>virtualization code?  I know that you make your actual assembly work as 
fast
>as possible, but could we get any observable gains from optimising the 
C/C++
>portions of this project in a more "hands-on" way?
>
"Premature optimization is the root of all evil"

--
Mikael J @ http://hem.spray.se/tic_khr
Registered and Proud BeOS Developer
 

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