yes, we are............
But I'm not sure if we're far enough along yet to avoid the need for _major_
changes later on.......
IF you want to start on an NT port (if I were you.......I'd love to do it
myself--but I have not the time nor the experience needed....) then a good
place to start might be in the _current_ bochs plug-in: the windows C++ GUI
file.  For what should be reasonably obvious, it might be easier to just
leave it in C++ (so that windows a least thinks to some extent that it is
dealing with a C++ application....).  You could, however, opt to re-write it
into ANSI C, in which case you will need to not use _any_ MFC (why you would
want to use MFC is beyond me anyway....., but I thought that I'd mention
it...).  The reasoning behind this is that WinNT may not take as kindly to C
style MFC calls as we would like it to (I don't even think that C style MFC
calls work anymore--Colin?).  Also, we alleviate licensing concerns to some
extent by not using MFC.

One more thing--the real pain is going to be making the monitor code work.
The GUI should, for an experienced programmer, be of little difficulty.  I
don't know if WinNT's HAL is going to let us in under the system the same
way the unicies do....  Any ideas here?

Drew Northup, N1XIM


> -----Original Message-----
> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]On Behalf
> Of John Bäckstrand
> Sent: Tuesday, January 09, 2001 11:11 AM
> To: [EMAIL PROTECTED]
> Subject: [plex86] NT port?
>
>
> I was wondering if anyone is known to be working on this?
>
> John Bäckstrand         [EMAIL PROTECTED]
> Programmer, E-game AB   http://www.-egame.com
>
>


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