Just 2D acceleration: you know, basic shit like hardware scanline
checking, drawing lines, hardware cursor control etc. I am not about to
make a 3D acceleration emulator, from scratch, if you know what I mean.
Someone else can do 3D acceleration, if anyone cares to. I don't have a
3D accelerated video card and I don't even have any documentation on
what the hell 3D acceleration means. Can you tell the hardware to draw
polygons? That would be fun to do, AFTER we get Plex running at
near-native speeds.
Sintsov Dmitri wrote:
>
> On Wed, 10 Jan 2001, Willow Schlanger wrote:
>
> > After you guys figure out the GPL/LGPL thing we can add SVGA support
> > (VESA 2.0, and I'm thinking of writing an S3 emulator in C to use with
> > bochs).
> That would be nice. Will it include hardware 2D (or even 3D) acceleration
> through the interface to accelerated host's driver (not necessarily an
> S3)?
> Uhus