On Mon, Aug 04, 2003 at 10:45:13AM -0400, Alexander R. Pruss wrote:
> I've run into a theoretical snag with my rotation support.  I assume that
> bitmaps store data in big-endian order when I rotate the bitmaps.  This is
> true for OS 1-4, and is true for my NX, but there could be some units,
> perhaps now and perhaps in the future, that will store bits in little-endian
> order in V3 bitmaps created by BmpCreateTypeV3().

That's a question to ask palmsource :)

> I have a few options:
> 
>  1. Do nothing and wait to see if anybody complains about rotation producing
> scrambled text/images on an OS 5+ machine.  This is not a dangerous option,
> because given how the rotation works, scrambled text/images in rotated mode
> is the only bad thing that would happen.  It wouldn't crash or anything like
> that.  (Note, too, that if anybody reported a problem, I could cobble
> together a solution on a moment's notice but at the cost of higher memory
> consumption.  This would involve using 8- or 16-bit bitmaps instead of 1-bit
> for text rotation.)

That would be best. Palmsource does a very good job IMO of
maintaining downward compatibility (with the exception of hacks in
OS5) so I would guess that it will remain the same.

-- 
Adam McDaniel
Array.org
Calgary, AB, Canada
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