Here's a minor issue.  Somewhere in image.c one needs a call to
RotSupportDrawBitmapNow() to see if we are on a system and in a rotation
state that supports drawing.  (Rotated images are not supported pre-OS3.5
for technical reasons.)  If RotSupportDrawBitmapNow() returns true, you can
use RotDrawBitmap() because either the OS is 3.5+ or the rotation is
disabled (in which case RotDrawBitmap falls through to WinDrawBitmap) and
otherwise you can't, and you should use a text equivalent.  I just don't
know where to do this in the new image.c.

Otherwise, things look very nice.  The panning of the images is really
smooth on the simulator.

Can one do inline multiimages?

Alex

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