"Anyone can cook. But not everyone can become a great chef."

As more and more people have gained access to the tools, the level of proficiency to use said tools has dropped. One example from this thread.

"Linux used to be rock stable, now it crashes every three months"

More people are trying to make it work with more and disparate hardware. That makes it harder and harder for a coder to really optimize the performance of any given amount of code. So that optimization comes in later... at the compiler generally. This is why Intel spends so much on their compiler and performance gains are seen just from changing compilers. But that optimization comes at a price. It won't work as well on AMD processors. It can't be used at all on Sparc, Power, etc...

The real bloat comes when you find out things like a microsoft developer crammed a limited version of their Flight Simulator into Excel... and that inclusion made it to release. Or the different ways you access functions aren't the same code in the backend... which means they were probably made by different developers at different times under different conditions. So now you have multiple, similar yet different, copies of a function in the compiled code. Same thing with Linux and all the different libraries and GUIs and other applications...

John carmack has similar rants and epiphanies on his twitter feed.

On Friday, June 14, 2013, Dazed_75 wrote:

    Nevertheless, as one of those old-timers, I have to be concerned
    at the apparent total disregard for code efficiency.  Far too many
    of the tools to make design and development efficient do so with
    inexcusably crappy code in the tools themselves.

    The tools still need to be at least cognizant of efficiency or
    they will produce exponentially inefficient code.  That is a
    complete and total waste of resources.  If I am rich, it does not
    follow that I should be ignorant and throw stacks of money into
    the wind lest I become not rich.  On the other hand, spending my
    riches wisely can make me a better businessman and able to be a
    better human being while retaining the richness to continue doing so.

    So don't ignore efficient code as a waste of money, but choose
    wisely when to be spendthrift and when to be profligate.



    On Fri, Jun 14, 2013 at 9:33 AM, Paul Mooring <[email protected]>
    wrote:

        I think as an extension of this thought, there's still plenty
        of systems programs writing really "tight" code.  The linux
        kernel for example is pretty efficient, in my opinion it's on
        par with ye programmers of old.  The difference now a days
        there's a *lot* more programmers and the field is much easier
        to get in to.

        Paul Mooring
        Operations Engineer
        www.opscode.com <http://www.opscode.com>

        ------------------------------------------------------------------------
        *From:* [email protected] on behalf of
        Kevin Fries
        *Sent:* Thursday, June 13, 2013 6:43 PM

        *To:* Main PLUG discussion list
        *Subject:* RE: Then vs Now Programming WAS: Re: AMD vs Intel
        memory managemement

        I think there is a big reality being missed here.  Back in the
        "old days" when developers wrote "tight" code, that was out of
        necessity not out of some higher purpose.  Computers did not
        do much, spell checkers were a luxury, as were point and click
        interfaces.  I remember spending more money for my first 10MB
        hard drive than i would spend for a 1TB today.  The price to
        write this tight code today is too high for the benefit it
        would bring.  Yes code is more bloated today, but if you take
        a look at the bloat in proportion to the increase in memory,
        disk, and network speed, it could be argued that software has
        gotten smaller, not larger.

        Just my $0.02

        Kevin

        On Jun 13, 2013 2:03 PM, "Carruth, Rusty"
        <[email protected]> wrote:

            IMHO, the answer is yes.  And the answer is no.

            Operating systems in ‘the olde days’ were REALLY small,
            and didn’t do much. No gui, for one! (Well, ok, on the IBM
            1130 I used the GUI was the flashing lights on the console!)


            Shoot, the entire boot loader fit on a single 80 column
            punch card.  The card had I think 12 bit positions per
            column, so that means we could load a program (from
            cards!) with 120 bytes of program. The computer ran 16 bit
            instructions, so that means in 60 instructions we could
            read binary data from the card reader (12 bits at a time),
            and store it into memory!

            FORTRAN (and later C) and assembly language were probably
            the primary languages in use for applications.

As James said: “Cache? We don’t need no stinkin’cache!” Cache was a luxury that Idon’t think we even considered…

            I’m not sure how much is language bloat, and how much is
            (perceived?) lack of need to be careful abo

-- Dazed_75 a.k.a. Larry

    Please protect my address like I protect yours. When sending
    messages to multiple recipients, use the BCC: (Blind carbon copy).
    Remove addresses from a forwarded message body before clicking Send.



--
A mouse trap, placed on top of your alarm clock, will prevent you from rolling over and going back to sleep after you hit the snooze button.

Stephen


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