i don't think it's impossible...quite hard that's for sure. If you take a look it's just software, a few patches, fixes could do it. Wine did it, cedega did it to up to a point. It's just a balance of the demand vs. the effort.
Paolo Alexis Falcone <[EMAIL PROTECTED]> wrote:
Paolo Alexis Falcone <[EMAIL PROTECTED]> wrote:
On 9/20/05, Zak B. Elep <[EMAIL PROTECTED]>wrote:
> Orlando Andico <[EMAIL PROTECTED]>writes:
>
> > the bottom-line is, the "gaming shop" business model falls apart when
> > you apply strict software pricing to it.
> >
> > it's like the marijuana-growing business model. it makes money, but
> > falls apart when the police arrive to throw you in jail.
>
> There goes the question: how would one build a Linux-based business
> model for a gaming shop?
With windows games - impossible.
I'd rather stick to a PlayStation II. :D
--
Paolo Alexis Falcone
[EMAIL PROTECTED]
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