[EMAIL PROTECTED] wrote:
>Putting core graphics functionality into the kernel is necessary >to avoid the big overhead of constant switching between user and >privileged mode. Stuff like fbdev and GGI are intended to be part >of the kernel. Linus wouldn't put GGI in the official kernel because >he thought it was too immature (not because it didn't belong there). >However, afaik, fbdev IS a part of the Linux kernel. Rogelio Serrano's post has a good explanation for such. >If you want high performance graphics, there's no choice but to >execute gfx routines in privileged mode (which design-wise is >something only kernel code should be able to do). True. However, it doesn't mean that such practice is sound for all uses. One design doesn't fit all, in the real world. If you don't need it in your system, it is bloat code compiled in the heart of your OS. Paolo Falcone __________________________________ www.edsamail.com _ Philippine Linux Users Group. Web site and archives at http://plug.linux.org.ph To leave: send "unsubscribe" in the body to [EMAIL PROTECTED] To subscribe to the Linux Newbies' List: send "subscribe" in the body to [EMAIL PROTECTED]
