Hello to the Linux community.

This is a question about a kernel feature.

Say we hosts a gameserver on linux, and this has
certain limit on the number of processes, say 600
before displaying java.lang.OutofMemory Error:unable
to create new native thread.
#GameServer.java
nthread=350 #original
if you start the process, ./start.sh, no problem.

#after editing
nthread=700
after javac GameServer.java
tail -f nohup.out
the java.lang.OutofMemory Error message is displayed.

But another gameserver, this time hosted on Windows
NT, somehow can handle much more processes, maybe
let's say 5000 processes.

What if we eventually want to migrate the gameserver
hosted on WindowsNT to linux, we have to able to
handle the bigger number of processes.

Which file should be edited? Or kernel compile? How
does one resolve this ?

Thanks to the PLUG subscribers.

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