On Mon, May 4, 2020, 8:57 PM Eric House <[email protected]> wrote: > Hi, > > Starting here because general searching isn't helping and the group as a > whole has a lot of clues about the FOSS universe. Hoping somebody can point > me in the right direction. > > I've been writing/maintaining an open-source mobile board game for the last > 20+ years. (I describe it as "implementing the rules of Scrabble", or > "Words without Ads" :-). It has a server component within the same source > tree that I threw together in C++ way back when. I now understand the > problems it's trying to solve better and want to replace it. But it seems > lots of folks have similar needs and somebody should have written one > already. But how to find it? > > One caveat: it's not a traditional game server in that it's an optional, > not essential, component of multi-device play. Devices can connect via it, > or Bluetooth, or data-sms, or even NFC, and as long as one of these > technologies is delivering messages the game goes on. So it's basically > just a store-and-forward message-passing service I need: one device passes > it a message and the "address" of a recipient and it tries really hard to > deliver, by responding to pull requests and using any proprietary push > service (e.g. Google's firebase) I care to plug in. > > Where would you go to start looking for such a thing? Or even to find folks > interested in collaborating on design and implementation. (I'd write it in > Python on Flask based on what I know now, but am not married to the details > yet.) > > Thanks! > > --Eric > -- >
Redis is straightforward to setup and might fit your needs. https://redis.io/topics/pubsub Bill _______________________________________________ PLUG mailing list [email protected] http://lists.pdxlinux.org/mailman/listinfo/plug
