On Mon, May 4, 2020, 8:57 PM Eric House <[email protected]> wrote:

> Hi,
>
> Starting here because general searching isn't helping and the group as a
> whole has a lot of clues about the FOSS universe. Hoping somebody can point
> me in the right direction.
>
> I've been writing/maintaining an open-source mobile board game for the last
> 20+ years. (I describe it as "implementing the rules of Scrabble", or
> "Words without Ads" :-). It has a server component within the same source
> tree that I threw together in C++ way back when. I now understand the
> problems it's trying to solve better and want to replace it. But it seems
> lots of folks have similar needs and somebody should have written one
> already. But how to find it?
>
> One caveat: it's not a traditional game server in that it's an optional,
> not essential, component of multi-device play. Devices can connect via it,
> or Bluetooth, or data-sms, or even NFC, and as long as one of these
> technologies is delivering messages the game goes on. So it's basically
> just a store-and-forward message-passing service I need: one device passes
> it a message and the "address" of a recipient and it tries really hard to
> deliver, by responding to pull requests and using any proprietary push
> service (e.g. Google's firebase) I care to plug in.
>
> Where would you go to start looking for such a thing? Or even to find folks
> interested in collaborating on design and implementation. (I'd write it in
> Python on Flask based on what I know now, but am not married to the details
> yet.)
>
> Thanks!
>
> --Eric
> --
>

Redis is straightforward to setup and might fit your needs.
https://redis.io/topics/pubsub

Bill
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