Does anyone know of a good C++ replacement fot the STL container classes?
I am specifically tired of dealing with std::map because of the awful
looking code it requires. This is some seriously ugly stuff:

<painful-code>
map<Class1,map<Class2,Class3> >::iterator iter = myMap.find( someInstance );
if( iter != myMap.end() ) {
   map<Class2,Class3>::iterator subIter =
         (*iter).second.find( someOtherInstance );
   if( subIter != (*iter).second.end() ) {
      ...
   }
}
</painful-code>

<mild-rant>
Why didn't the STL creators think to include an exists() method or a []
operator that didn't actually create an entry on use?! Sometimes even Java
looks good compared to the STL.
</mild-rant>

I'm trying to create some hierarchical structures that look more or less
like this in C++:

Class1
  |
  +---> Class2
  |       |
  |       +---> Class3
  |
  +---> Class2
  |       |
  |       +---> Class3
  + ...

If I were using some scripting language like Perl or PHP, this would be a
no-brainer, but since it's C++, I'm stuck with a brainer. Can anyone help
bail me out of this syntactical misery? Please no language flames, and
please only C++ answers.

Thanks in advance!

--Dave
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