It depends on the platform and subset, 3D is a wide open field. I would target OpenGL personally, and there are quite a few books on the subject at safari.oreilly.com
On 10/30/06, Daniel C. <[EMAIL PROTECTED]> wrote:
I've never done graphics programming before. Can anyone point me to a good tutorial? I'm thinking of probably using Python as the language, unless anyone's got better suggestions. I don't have any specific goals except to learn 3d graphics programming. Dan /* PLUG: http://plug.org, #utah on irc.freenode.net Unsubscribe: http://plug.org/mailman/options/plug Don't fear the penguin. */
/* PLUG: http://plug.org, #utah on irc.freenode.net Unsubscribe: http://plug.org/mailman/options/plug Don't fear the penguin. */
