On 2/7/07, Steve <[EMAIL PROTECTED]> wrote:
The concept is pretty simple really. I'm looking at UDP not as a telephone line (like TCP), but more like FedEx, we can send and recieve packages of updates, but we do so sparingly.
I'd say it's more like FedEx, but wild Indians can shoot your FedEx driver at anytime and you'd never know. Sometimes the packages get delivered, sometimes they don't. And if you get too many FedEx trucks coming at the same time, you can't tell them to back off, you just have to throw the packages away and pretend they were never sent ;-). Anyway, I'll be quite now. You know your apps behavior and I don't. I think your using UDP will be fine in practice (but it's potentially scary). Personally I would never use UDP unless I can prove that TCP overhead is a bottleneck (very, very, very, unlikely) or my app needs a real-time protocol (as in LAN games). -Bryan /* PLUG: http://plug.org, #utah on irc.freenode.net Unsubscribe: http://plug.org/mailman/options/plug Don't fear the penguin. */
