Steve wrote: > > Thus far for Windows and Mac, I have gone the default route and used > Visual Studio and XCode as the recommended IDE(s). But on Linux I'm > stuck. > > <snip> > > Another couple of options I have also considered and not ruled out > yet, would be the usage of Eclipse or Code::Blocks. This has the > advantage of presenting the same interface on all platforms. The > drawback is that I would still need a unique project file for each > platform, it does kind of remove the end-users choice, and doesn't > really teach the "adaptability" approach I'm trying to proselytize > here.
The original Linux IDE has got to be KDevelop. It might be possible to make your book fairly IDE agnostic. I mean no matter what IDE you use you'll still have to add certain include and library paths to the compiler and linker options. Michael /* PLUG: http://plug.org, #utah on irc.freenode.net Unsubscribe: http://plug.org/mailman/options/plug Don't fear the penguin. */
