Michael L Torrie <[EMAIL PROTECTED]> writes:
>
> For developing some kind of tcp/ip server/client system, Python wins,
> hands down.  Twisted for networking, or django for a web frontend (or
> Turbo Gears.  Whatever).  A simple, asynchronous, event-driven server
> complete with a custom protocol can be created with about 10-20 lines of
> code.

I believe there's a pretty good-sized space-themed MMORPG that runs
its server on Stackless Python.  I think EVE Online is the
one... yeah, after a bit of googling, I found this:
http://www.ccpgames.com/press/press_releases.asp?pressReleaseID=36

                --Levi

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