Michael L Torrie <[EMAIL PROTECTED]> writes: > > For developing some kind of tcp/ip server/client system, Python wins, > hands down. Twisted for networking, or django for a web frontend (or > Turbo Gears. Whatever). A simple, asynchronous, event-driven server > complete with a custom protocol can be created with about 10-20 lines of > code.
I believe there's a pretty good-sized space-themed MMORPG that runs its server on Stackless Python. I think EVE Online is the one... yeah, after a bit of googling, I found this: http://www.ccpgames.com/press/press_releases.asp?pressReleaseID=36 --Levi /* PLUG: http://plug.org, #utah on irc.freenode.net Unsubscribe: http://plug.org/mailman/options/plug Don't fear the penguin. */
