Corey Edwards wrote:
Something about that method just didn't sit right with me. Seemed like
some numbers would come out more often than others. So I sat down and
coded up a simulator to see if I was right. According to my results,
this particular distribution method unfairly favors some numbers
whenever the sample size ($MAX) is not an even multiple of 2 (2, 4, 8,
etc.).

Good find. The system suggested is inflexible with regards to the range. It is limited to powers of 2. But hey, it's a geeky group, maybe we just insist that the sample size is always a power of 2 :-)

It's not random, but maybe a simple RPS tournament would be fun.

FWIW,
Barry


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