While I'm not sure how it would be done with ATI cards, from what I remember you can install the proprietary drivers for Nvidia cards and their bundled `nvidia-settings` GUI configuration utility can let you tweak settings like graphics clock offset to do some overclocking, not sure how much. Nor do I know how to test it properly.
As an aside, you can install Steam (32-bit) native. It's offered in most of the default repositories. If you wanted a Windows only game that is only available through Steam, then yeah, you'd have to install the Windows version. On Fri, Dec 19, 2014 at 2:38 AM, Dan Egli <[email protected]> wrote: > > We all know that Windows has always been the Go To platform for PC Games. > However, I recall a conversation a few months ago about running Steam and > other games via wine. As long as that's still viable (and yes, I know that > not all games will be compatible with wine, but many will be! And last I > heard Valve was slowly porting all the Steam games to Linux), the question > that has recently come to my mind is GPU overclocking. In Windows there are > many utilities, usually written by the video card vendor (MSI, Asus, > etc...) to easily let you play with GPU clock & memory clock settings. And > then there's utilities like Haven and others that let you test/benchmark > your settings. How do you do such in Linux? I somewhat doubt that I can hit > Asus's web site and download their GPU config utility for Linux. And even > if I could, how can someone test their settings to ensure that they're > stable? I don't think wine would properly run 3D Benchmarking utilities > like Haven or 3D Mark, would it? This is something I'd really like to > learn, if possible. > > > > Thanks in advance! > > > --- Dan > > /* > PLUG: http://plug.org, #utah on irc.freenode.net > Unsubscribe: http://plug.org/mailman/options/plug > Don't fear the penguin. > */ > /* PLUG: http://plug.org, #utah on irc.freenode.net Unsubscribe: http://plug.org/mailman/options/plug Don't fear the penguin. */
