Can you try to look at a log with d_source and d_source_v flags set. 
This flag will produce a message for every block of data read and then
sent to the SB - so it will produce a huge number of messages.

The point of the log will be to see if the messages stop shortly before
the sound stops.  Even better if there any other messages shortly before
or after the last data messages.

If there are data messages still appearing after sound has stopped 
then something strange is happening.


-- 
bpa
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