bpa wrote: 
> LMS will send whole track to a player if the player wants it (i.e it has
> a big enoiugh buffer) and if coded the player can continue playing the
> track even if no LMS connection.  You can enable LMS logging to see
> exactly what is happening btu it looks like Android players keep small
> buffers.

It looks like the SqueezePlayer app doesn't allow any configuration of
buffer size.

I've just had a quick look at the LMS logging options and they're
somewhat more comprehensive than I was imagining (!). Any tips for which
option(s) I need to check what's going on?


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