philippe_44 wrote: 
> Then disable power on play in my plugin settings, but for all other
> players, in the LMS player's menu, under synchronize, set "power on/off
> with group". I think this should work. When you'll play on the Group
> Player, it will synchronize all other players and because they have that
> flag set in LMS and the Group Player is on, then they'll power on,
> except the outdoor speakers

Well I think I just learnt something. For the last 4 years I have
thought the "power on/off with group" was tied specifically to the
current sync settings set up, whereas reading this it sounds like it is
a generic setting relevant to any sync group a player might be in? 

Am i correct in now thinking that any player with this setting enabled
will power on/off when any other player in the same group is powered
on/off? If so then that setting could make my life much easier.

Thanks guys!


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