Where you able to find the problem?
I'm sorry to say I haven't found time to play with this yet. Haven't even un-earthed the Chromecast Audio I should have around somewhere...
Now what I have observed is a very different problem which is, with large buffers and on-line streaming services, the HTTP connection to acquire track n+1 can start very early but then stall for a pretty long time while track n is still being played (client uses TCP flow control and does not query more data from my bridge). Some services then think that something wrong happened with track n+1 because you started to GET it, but then stalled for an amount of time which is way more than the expected playback duration of what has been downloaded, so they assume that the client has a problem and then close the connection. Deezer and RP where identified as some of these
Would you expect this issue to arise with eg. AirPlay, too? -- Michael _______________________________________________ plugins mailing list plugins@lists.slimdevices.com http://lists.slimdevices.com/mailman/listinfo/plugins