castalla wrote: 
> 
> But, I'm still having issues with the app.  Here's my setup.  2 networks
> each with an LMS server, different players.
> 
> If I switch between the networks then the App loads with a warning that
> server connection lost.  That's closing the app on one net, and
> reloading on second.
> 
> I'm obviously doing something wrong.

When 0.0.2 fails to find the previous server, it shows the settings
dialog. For (the in-development, so unreleased) 0.0.3 I've changed this
so that if it can't connect to the previous server it  first tries to
discover another, and only if that fails is the settings dialog shown.

Please beware that this is a very new app - so there will be lots of
issues.



*Material debug:* 1. Launch via http: //SERVER:9000/material/?debug=json
2. Open browser's developer tools 3. Open console tab in developer tools
4. REQ/RESP messages sent to/from LMS will be logged here.
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