MarSOnEarth wrote: 
> minus some visual clues tweaks, like cursor shape changes for when a
> drop is possible or not, and drop target indication. 

Fair point, none of the previous d'n'd code had drop indicators, will
think about this.

MarSOnEarth wrote: 
> the MIP list, Playlists, and the Playing Now lists where the D&D has not
> been (yet ;-) implemented. 

"Playing Now list" ???



*Material debug:* 1. Launch via http: //SERVER:9000/material/?debug=json
(Use http: //SERVER:9000/material/?debug=json,cometd to also see update
messages, e.g. play queue) 2. Open browser's developer tools 3. Open
console tab in developer tools 4. REQ/RESP messages sent to/from LMS
will be logged here.
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