I found another thread which directly addresses this issue with "audio
stopping for 30 seconds". 
https://forums.slimdevices.com/showthread.php?97046-Announce-Squeezelite-a-small-headless-squeezeplay-emulator-for-linux-(alsa-only)&p=986931&viewfull=1#post986931

It was also referenced elsewhere in the thread:
https://forums.slimdevices.com/showthread.php?108550-Announce-Squeezelite-X&p=987080&highlight=command+line#post987080

I would like to know: is this the *actual* solution?
Using a larger buffer would cure certain problems, such as overrunning
the boundary of the struct from malloc. But it might also only side-step
the problem, only to re-emerge later on, because the problem is
somewhere else. Only by reproducing and testing can we be sure, although
I understand that @ralphy has not been able to reproduce the issue yet.
Maybe those other forum postings will provide some further clues on how
to verify the fix. 

If this actually does cure the problem, then setting a new default
buffer size will put this problem to rest.


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