CodeChimp wrote: 
> That's interesting as it's a different method for how I set the icon,
> and may not work with the Material Skin alternative icon. 

'icon-id' is fine with Material. To enable mapping *all* Material
requires is:

  
-  Your main icon is named x_svg.png
-  You have a monochrome SVG icon named x.svg in the -same- folder as
  x_svg.png
-  Use x_svg.png as the app's icon
  

(Obviously 'x' can be any string). When Material sees an icon named
xxxx_svg.png it -assumes- there is a corresponding xxxx.svg icon in the
same path and will use that.



*Material debug:* 1. Launch via http: //SERVER:9000/material/?debug=json
(Use http: //SERVER:9000/material/?debug=json,cometd to also see update
messages, e.g. play queue) 2. Open browser's developer tools 3. Open
console tab in developer tools 4. REQ/RESP messages sent to/from LMS
will be logged here.
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