Triode;381296 Wrote:
> Thanks for flagging this - I need to think about RetroBrowser given the
> multiple player types we currently have and I was planning to change
> the IR processing. Unfortunately my things to do list is getting
> longer rather than shorter in for slim stuff at present :(
Thanks for writing it. BTW, I saw some odd behavior with (my hacked
copy of) SuperDateTime -- SDT queries for the display size, and when RB
was running, it produced truncated (too narrow) output even on the SB3
screen! Maybe it'd do better with RB running on desktop SqueezePlay
with more pixels, but the only place I can run SqueezePlay applets is a
Controller.
Anyhow, here's a patch that seems to work pretty well both with
ContextMenu installed and with CM disabled -- sending .single for
everything seemed to break all the other buttons, well, at least
up/down and left, and that was bad enough. :-)
Code:
--------------------
--- ./RetroBrowserApplet.lua 2009/01/09 01:04:17 1.4
+++ ./RetroBrowserApplet.lua 2009/01/09 01:03:34 1.3
@@ -306,7 +306,7 @@
self.player:send({ 'button', button .. '.hold' })
else
self.player:send({ 'button', button })
- if button == 'play' or button == 'add' then
+ if button == 'play' or button == 'add' or
button == 'arrow_right' then
self.player:send({ 'button', button .. '.single' })
end
end
--------------------
--
peterw
http://www.tux.org/~peterw/
free plugins: http://www.tux.org/~peterw/#slim
AllQuiet BlankSaver ContextMenu FuzzyTime KidsPlay
KitchenTimer PlayLog PowerCenter/BottleRocket SaverSwitcher
SettingsManager SleepFade StatusFirst SyncOptions VolumeLock
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