mvordeme;618335 Wrote: > This is also great for another reason. When two players are > synchronized, they are as well fetched back from mysqueezebox.com > simultaneously (which I actually don't like). I have two players in > adjoining rooms which I only want to synchronize in case I switch them > both on. Since the SqueezeboxController and ServerPowerControl both can > push a box to or fetch it from mysqueezebox.com regardless of power > state, it sometimes happens that the box in the next room suddenly > comes to life just because I fetched the other box back from > mysqueezebox.com. If everything is always powered down properly, > surprises like that should be prevented. > > Thanks a lot for your continuing work. Do you think I should add an un-sync request before pushing or fetching players? Or is it OK as is?
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